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o3de/Code/Tools/Standalone/Source/LuaIDEApplication.h

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C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <Source/StandaloneToolsApplication.h>
#include <AzToolsFramework/SourceControl/SourceControlAPI.h>
namespace LUAEditor
{
class Application
: public StandaloneTools::BaseApplication
, protected AzToolsFramework::SourceControlNotificationBus::Handler
{
public:
Application(int &argc, char **argv);
~Application() override;
protected:
void RegisterCoreComponents() override;
void CreateApplicationComponents() override;
void ConnectivityStateChanged(const AzToolsFramework::SourceControlState /*connected*/) override;
};
}