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50 lines
1.6 KiB
C++
50 lines
1.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "StandaloneTools_precompiled.h"
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#include "LUAEditorGoToLineDialog.hxx"
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#include <Source/LUA/moc_LUAEditorGoToLineDialog.cpp>
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#include <Source/LUA/ui_LUAEditorGoToLineDialog.h>
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namespace LUAEditor
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{
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LUAEditorGoToLineDialog::LUAEditorGoToLineDialog(QWidget* parent)
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: QDialog(parent)
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{
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m_lineNumber = 0;
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m_gui = azcreate(Ui::goToLineDlg, ());
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m_gui->setupUi(this);
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this->setWindowFlags(Qt::Dialog | Qt::MSWindowsFixedSizeDialogHint | Qt::WindowTitleHint | Qt::WindowCloseButtonHint);
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connect(m_gui->lineNumberSpinBox, SIGNAL(valueChanged (int)), this, SLOT(spinBoxLineNumberChanged(int)));
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}
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LUAEditorGoToLineDialog::~LUAEditorGoToLineDialog()
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{
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azdestroy(m_gui);
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}
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void LUAEditorGoToLineDialog::setLineNumber(int newNumber)
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{
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m_gui->lineNumberSpinBox->setValue(newNumber);
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m_gui->lineNumberSpinBox->setFocus();
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m_gui->lineNumberSpinBox->selectAll();
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}
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void LUAEditorGoToLineDialog::spinBoxLineNumberChanged(int newNumber)
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{
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m_lineNumber = newNumber;
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emit lineNumberChanged(newNumber);
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}
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}
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