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o3de/Code/Tools/Standalone/Source/Driller/DrillerMainWindowMessages.h

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C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#ifndef DRILLER_DRILLERMAINWINDOWMESSAGES_H
#define DRILLER_DRILLERMAINWINDOWMESSAGES_H
#include <AzCore/base.h>
#include <AzCore/EBus/EBus.h>
#include <Source/Driller/DrillerDataTypes.h>
#include <AzCore/std/string/string.h>
#pragma once
namespace Driller
{
// messages going FROM the Driller Main Window Context TO anyone interested in frame scrubber control
class DrillerMainWindowMessages
: public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// Bus configuration
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; // components have an actual ID that they report back on
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Multiple; // we can have multiple listeners
//////////////////////////////////////////////////////////////////////////
typedef int BusIdType;
typedef AZ::EBus<DrillerMainWindowMessages> Bus;
typedef Bus::Handler Handler;
virtual void FrameChanged(FrameNumberType frame) = 0;
virtual void PlaybackLoopBeginChanged(FrameNumberType frame){(void)frame; }
virtual void PlaybackLoopEndChanged(FrameNumberType frame){(void)frame; }
/// Important: eventIndex is the event index for the aggregator, NOT global event id.
virtual void EventChanged(EventNumberType eventIndex) = 0;
virtual ~DrillerMainWindowMessages() {}
};
// messages going FROM the main window TO (data viewers) anyone interested in event actions
class DrillerEventWindowMessages
: public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// Bus configuration
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; // components have an actual ID that they report back on
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Multiple; // we can have multiple listeners
//////////////////////////////////////////////////////////////////////////
typedef int BusIdType;
typedef AZ::EBus<DrillerEventWindowMessages> Bus;
typedef Bus::Handler Handler;
virtual void EventFocusChanged(EventNumberType eventIdx) = 0;
virtual ~DrillerEventWindowMessages() {}
};
// messages going FROM the main window TO (aggregators and their data viewers) anyone using Driller Workspace files
class WorkspaceSettingsProvider;
class DrillerWorkspaceWindowMessages
: public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// Bus configuration
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; // components have an actual ID that they report back on
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Multiple; // we can have multiple listeners
//////////////////////////////////////////////////////////////////////////
typedef int BusIdType;
typedef AZ::EBus<DrillerWorkspaceWindowMessages> Bus;
typedef Bus::Handler Handler;
// overlay anything you want from the provider into your internal state.
virtual void ApplySettingsFromWorkspace(WorkspaceSettingsProvider*) = 0;
// now open windows / etc that are specified in your internal saved state.
virtual void ActivateWorkspaceSettings(WorkspaceSettingsProvider*) = 0;
virtual void SaveSettingsToWorkspace(WorkspaceSettingsProvider*) = 0;
virtual ~DrillerWorkspaceWindowMessages() {}
};
// messages going FROM any data viewers TO the global window to request action
class DrillerDataViewMessages
: public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// Bus configuration
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; // we have one bus that we always broadcast to
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Multiple; // we can have multiple listeners
//////////////////////////////////////////////////////////////////////////
typedef AZ::EBus<DrillerDataViewMessages> Bus;
typedef Bus::Handler Handler;
//virtual void EventRequestEventFocus(AZ::s64 eventIdx) = 0;
virtual void EventRequestOpenFile(AZStd::string fileName) = 0;
virtual void EventRequestOpenWorkspace(AZStd::string fileName) = 0;
virtual ~DrillerDataViewMessages() {}
};
// messages going FROM any data viewers TO the capture window
class DrillerCaptureWindowInterface : public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// Bus configuration
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; // components have an actual ID that they report back on
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ:: EBusHandlerPolicy::Multiple; // we can have multiple listeners
//////////////////////////////////////////////////////////////////////////
typedef int BusIdType;
virtual void ScrubToFrameRequest(FrameNumberType frameType) = 0;
};
typedef AZ::EBus<DrillerCaptureWindowInterface> DrillerCaptureWindowRequestBus;
}
#endif//DRILLER_DRILLERMAINWINDOWMESSAGES_H