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o3de/Code/Sandbox/Editor/Util/EditorAutoLevelLoadTest.cpp

44 lines
1.2 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#include "EditorDefs.h"
#include "EditorAutoLevelLoadTest.h"
CEditorAutoLevelLoadTest& CEditorAutoLevelLoadTest::Instance()
{
static CEditorAutoLevelLoadTest levelLoadTest;
return levelLoadTest;
}
CEditorAutoLevelLoadTest::CEditorAutoLevelLoadTest()
{
GetIEditor()->RegisterNotifyListener(this);
}
CEditorAutoLevelLoadTest::~CEditorAutoLevelLoadTest()
{
GetIEditor()->UnregisterNotifyListener(this);
}
void CEditorAutoLevelLoadTest::OnEditorNotifyEvent(EEditorNotifyEvent event)
{
switch (event)
{
case eNotify_OnEndSceneOpen:
CLogFile::WriteLine("[LevelLoadFinished]");
exit(0);
break;
}
}