You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
72 lines
1.9 KiB
C++
72 lines
1.9 KiB
C++
/*
|
|
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution (the "License"). All use of this software is governed by the License,
|
|
* or, if provided, by the license below or the license accompanying this file. Do not
|
|
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
|
|
|
// Description : Undo for Python function (PySetCurrentViewPosition)
|
|
|
|
|
|
#include "EditorDefs.h"
|
|
|
|
#include "UndoViewPosition.h"
|
|
|
|
// Editor
|
|
#include "ViewManager.h"
|
|
|
|
CUndoViewPosition::CUndoViewPosition(const QString& pUndoDescription)
|
|
{
|
|
m_undoDescription = pUndoDescription;
|
|
|
|
CViewport* pRenderViewport = GetIEditor()->GetViewManager()->GetGameViewport();
|
|
if (pRenderViewport)
|
|
{
|
|
Matrix34 tm = pRenderViewport->GetViewTM();
|
|
m_undo = tm.GetTranslation();
|
|
}
|
|
}
|
|
|
|
int CUndoViewPosition::GetSize()
|
|
{
|
|
return sizeof(*this);
|
|
}
|
|
|
|
QString CUndoViewPosition::GetDescription()
|
|
{
|
|
return m_undoDescription;
|
|
}
|
|
|
|
void CUndoViewPosition::Undo(bool bUndo)
|
|
{
|
|
CViewport* pRenderViewport = GetIEditor()->GetViewManager()->GetGameViewport();
|
|
if (pRenderViewport)
|
|
{
|
|
Matrix34 tm = pRenderViewport->GetViewTM();
|
|
if (bUndo)
|
|
{
|
|
m_redo = tm.GetTranslation();
|
|
}
|
|
|
|
tm.SetTranslation(m_undo);
|
|
pRenderViewport->SetViewTM(tm);
|
|
}
|
|
}
|
|
|
|
void CUndoViewPosition::Redo()
|
|
{
|
|
CViewport* pRenderViewport = GetIEditor()->GetViewManager()->GetGameViewport();
|
|
if (pRenderViewport)
|
|
{
|
|
Matrix34 tm = pRenderViewport->GetViewTM();
|
|
tm.SetTranslation(m_redo);
|
|
pRenderViewport->SetViewTM(tm);
|
|
}
|
|
}
|