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42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#include "EditorDefs.h"
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#include "TrackViewTimeline.h"
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// Editor
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#include "AnimationContext.h"
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namespace TrackView
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{
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void CTrackViewTimelineWidget::mousePressEvent(QMouseEvent* event)
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{
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m_stashedRecordModeWhileTimeDragging = GetIEditor()->GetAnimation()->IsRecordMode();
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GetIEditor()->GetAnimation()->SetRecording(false); // disable recording while dragging time
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TimelineWidget::mousePressEvent(event);
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}
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void CTrackViewTimelineWidget::mouseReleaseEvent(QMouseEvent* event)
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{
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TimelineWidget::mouseReleaseEvent(event);
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if (m_stashedRecordModeWhileTimeDragging)
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{
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GetIEditor()->GetAnimation()->SetRecording(true); // restore recording
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m_stashedRecordModeWhileTimeDragging = false; // reset stash
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}
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}
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} // namespace TrackView
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