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o3de/Code/Sandbox/Editor/TrackView/TrackViewNodeFactories.cpp

47 lines
1.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#include "EditorDefs.h"
#include "TrackViewNodeFactories.h"
// CryCommon
#include <CryCommon/Maestro/Types/AnimNodeType.h>
#include <CryCommon/Maestro/Types/AnimParamType.h>
// Editor
#include "TrackViewEventNode.h"
CTrackViewAnimNode* CTrackViewAnimNodeFactory::BuildAnimNode(IAnimSequence* pSequence, IAnimNode* pAnimNode, CTrackViewNode* pParentNode)
{
CTrackViewAnimNode* retNode = nullptr;
if (pAnimNode->GetType() == AnimNodeType::Event)
{
retNode = new CTrackViewEventNode(pSequence, pAnimNode, pParentNode);
}
else
{
retNode = new CTrackViewAnimNode(pSequence, pAnimNode, pParentNode);
}
return retNode;
}
CTrackViewTrack* CTrackViewTrackFactory::BuildTrack(IAnimTrack* pTrack, CTrackViewAnimNode* pTrackAnimNode,
CTrackViewNode* pParentNode, bool bIsSubTrack, unsigned int subTrackIndex)
{
return new CTrackViewTrack(pTrack, pTrackAnimNode, pParentNode, bIsSubTrack, subTrackIndex);
}