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o3de/Code/Sandbox/Editor/TrackView/TrackViewEventNode.h

45 lines
1.8 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_EDITOR_TRACKVIEW_TRACKVIEWEVENTNODE_H
#define CRYINCLUDE_EDITOR_TRACKVIEW_TRACKVIEWEVENTNODE_H
#pragma once
#include "IMovieSystem.h"
#include "TrackViewAnimNode.h"
////////////////////////////////////////////////////////////////////////////
// This class represents an IAnimNode deditcated to firing Track Events
////////////////////////////////////////////////////////////////////////////
class CTrackViewEventNode
: public CTrackViewAnimNode
, public ITrackEventListener
{
public:
CTrackViewEventNode(IAnimSequence* pSequence, IAnimNode* pAnimNode, CTrackViewNode* pParentNode);
virtual ~CTrackViewEventNode();
// overrides from ITrackEventListener
void OnTrackEvent(IAnimSequence* pSequence, int reason, const char* event, void* pUserData) override;
protected:
// updates existing keys using fromName events, changes them to use the toName events instead
void RenameTrackEvent(const char* fromName, const char* toName);
// updates existing keys using removedEventName events to use the empty string (representing no event)
void RemoveTrackEvent(const char* removedEventName);
};
#endif // CRYINCLUDE_EDITOR_TRACKVIEW_TRACKVIEWEVENTNODE_H