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o3de/Code/Sandbox/Editor/TrackView/TVSequenceProps.h

66 lines
1.6 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_EDITOR_TRACKVIEW_TVSEQUENCEPROPS_H
#define CRYINCLUDE_EDITOR_TRACKVIEW_TVSEQUENCEPROPS_H
#pragma once
class CTrackViewSequence;
#if !defined(Q_MOC_RUN)
#include <QDialog>
#include <QScopedPointer>
#endif
namespace Ui {
class CTVSequenceProps;
}
class CTVSequenceProps
: public QDialog
{
Q_OBJECT
public:
CTVSequenceProps(CTrackViewSequence* pSequence, float fps, QWidget* pParent = NULL); // standard constructor
~CTVSequenceProps();
private:
enum SequenceTimeUnit
{
Seconds = 0,
Frames
};
CTrackViewSequence* m_pSequence;
virtual BOOL OnInitDialog();
virtual void OnOK();
void MoveScaleKeys();
float m_FPS;
int m_outOfRange;
SequenceTimeUnit m_timeUnit;
QScopedPointer<Ui::CTVSequenceProps> ui;
public slots:
void OnBnClickedToFrames(bool);
void OnBnClickedToSeconds(bool);
private slots:
void ToggleCutsceneOptions(bool);
void UpdateSequenceProps(const QString& name);
};
#endif // CRYINCLUDE_EDITOR_TRACKVIEW_TVSEQUENCEPROPS_H