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35 lines
1004 B
C++
35 lines
1004 B
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#include "EditorDefs.h"
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#include "ClassDesc.h"
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// Editor
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#include "IconManager.h"
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int CObjectClassDesc::GetTextureIconId()
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{
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if (!m_nTextureIcon)
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{
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QString pTexName = GetTextureIcon();
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if (!pTexName.isEmpty())
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{
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m_nTextureIcon = GetIEditor()->GetIconManager()->GetIconTexture(pTexName.toUtf8().data());
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}
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}
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return m_nTextureIcon;
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}
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