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57 lines
2.1 KiB
C++
57 lines
2.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/EBus/EBus.h>
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namespace EditorInternal
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{
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/**
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* Bus used to make general requests to the ToolsApplication.
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*/
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class EditorToolsApplicationRequests
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: public AZ::EBusTraits
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{
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public:
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using Bus = AZ::EBus<EditorToolsApplicationRequests>;
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//////////////////////////////////////////////////////////////////////////
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// EBusTraits overrides
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
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//////////////////////////////////////////////////////////////////////////
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virtual bool OpenLevel(AZStd::string_view levelName) = 0;
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virtual bool OpenLevelNoPrompt(AZStd::string_view levelName) = 0;
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virtual int CreateLevel(AZStd::string_view levelName, bool bUseTerrain) = 0;
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virtual int CreateLevelNoPrompt(AZStd::string_view levelName, int terrainExportTextureSize, bool useTerrain) = 0;
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virtual AZStd::string GetGameFolder() const = 0;
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virtual AZStd::string GetCurrentLevelName() const = 0;
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virtual AZStd::string GetCurrentLevelPath() const = 0;
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//! Retrieve old cry level file extension (With prepending '.')
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virtual const char* GetOldCryLevelExtension() const = 0;
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//! Retrieve default level file extension (With prepending '.')
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virtual const char* GetLevelExtension() const = 0;
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virtual void Exit() = 0;
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virtual void ExitNoPrompt() = 0;
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};
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using EditorToolsApplicationRequestBus = AZ::EBus<EditorToolsApplicationRequests>;
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} // namespace EditorInternal
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