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o3de/Code/Sandbox/Editor/EditorFileMonitor.h

63 lines
2.0 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_EDITOR_EDITORFILEMONITOR_H
#define CRYINCLUDE_EDITOR_EDITORFILEMONITOR_H
#pragma once
#include "Include/IEditorFileMonitor.h"
#include "Util/FileChangeMonitor.h"
class CEditorFileMonitor
: public IEditorFileMonitor
, public CFileChangeMonitorListener
, public IEditorNotifyListener
{
public:
CEditorFileMonitor();
~CEditorFileMonitor();
bool RegisterListener(IFileChangeListener* pListener, const char* filename) override;
bool RegisterListener(IFileChangeListener* pListener, const char* folderRelativeToGame, const char* ext) override;
bool UnregisterListener(IFileChangeListener* pListener) override;
// from CFileChangeMonitorListener
void OnFileMonitorChange(const SFileChangeInfo& rChange) override;
// from IEditorNotifyListener
void OnEditorNotifyEvent(EEditorNotifyEvent ev) override;
private:
void MonitorDirectories();
// File Change Monitor stuff
struct SFileChangeCallback
{
IFileChangeListener* pListener;
QString item;
QString extension;
SFileChangeCallback()
: pListener(NULL)
{}
SFileChangeCallback(IFileChangeListener* pListener, const char* item, const char* extension)
: pListener(pListener)
, item(item)
, extension(extension)
{}
};
std::vector<SFileChangeCallback> m_vecFileChangeCallbacks;
};
#endif // CRYINCLUDE_EDITOR_EDITORFILEMONITOR_H