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o3de/Code/Framework/Tests/ProcessLaunchMain.cpp

50 lines
1.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Memory/AllocatorManager.h>
#include <AzFramework/CommandLine/CommandLine.h>
#include <iostream>
void OutputArgs(const AzFramework::CommandLine& commandLine)
{
std::cout << "Switch List:" << std::endl;
for (auto& switchPair : commandLine)
{
// We strip white space from all of our switch names, so "flush" names will start arguments
if (!switchPair.m_option.empty())
{
std::cout << switchPair.m_option.c_str() << std::endl;
}
std::cout << " " << switchPair.m_value.c_str() << std::endl;
}
std::cout << "End Switch List:" << std::endl;
}
int main(int argc, char** argv)
{
AZ::AllocatorInstance<AZ::OSAllocator>::Create();
AZ::AllocatorInstance<AZ::SystemAllocator>::Create();
{
AzFramework::CommandLine commandLine;
commandLine.Parse(argc, argv);
OutputArgs(commandLine);
}
AZ::AllocatorInstance<AZ::SystemAllocator>::Destroy();
AZ::AllocatorInstance<AZ::OSAllocator>::Destroy();
return 0;
}