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48 lines
1.9 KiB
C++
48 lines
1.9 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef CRYINCLUDE_CRYSYSTEM_XML_READWRITEXMLSINK_H
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#define CRYINCLUDE_CRYSYSTEM_XML_READWRITEXMLSINK_H
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#pragma once
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#include <ISystem.h>
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#include <IReadWriteXMLSink.h>
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class CReadWriteXMLSink
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: public IReadWriteXMLSink
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{
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public:
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bool ReadXML(const char* definitionFile, const char* dataFile, IReadXMLSink* pSink);
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bool ReadXML(const char* definitionFile, XmlNodeRef node, IReadXMLSink* pSink);
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bool ReadXML(XmlNodeRef definition, const char* dataFile, IReadXMLSink* pSink);
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bool ReadXML(XmlNodeRef definition, XmlNodeRef node, IReadXMLSink* pSink);
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XmlNodeRef CreateXMLFromSource(const char* definitionFile, IWriteXMLSource* pSource);
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bool WriteXML(const char* definitionFile, const char* dataFile, IWriteXMLSource* pSource);
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};
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// helper to define the if/else chain that we need in a few locations...
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// types must match IReadXMLSink::TValueTypes
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#define XML_SET_PROPERTY_HELPER(ELSE_LOAD_PROPERTY) \
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if (false) {; } \
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ELSE_LOAD_PROPERTY(Vec3); \
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ELSE_LOAD_PROPERTY(int); \
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ELSE_LOAD_PROPERTY(float); \
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ELSE_LOAD_PROPERTY(string); \
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ELSE_LOAD_PROPERTY(bool);
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#endif // CRYINCLUDE_CRYSYSTEM_XML_READWRITEXMLSINK_H
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