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o3de/Code/CryEngine/CrySystem/RemoteConsole/RemoteConsole.h

79 lines
2.4 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_CRYSYSTEM_REMOTECONSOLE_REMOTECONSOLE_H
#define CRYINCLUDE_CRYSYSTEM_REMOTECONSOLE_REMOTECONSOLE_H
#pragma once
#include <IConsole.h>
#include <CryListenerSet.h>
#if !defined(RELEASE) || defined(RELEASE_LOGGING) || defined(ENABLE_PROFILING_CODE)
#define USE_REMOTE_CONSOLE
struct SRemoteServer;
#endif
/////////////////////////////////////////////////////////////////////////////////////////////
// CRemoteConsole
//
// IRemoteConsole implementation
//
/////////////////////////////////////////////////////////////////////////////////////////////
class CRemoteConsole
: public IRemoteConsole
{
public:
static CRemoteConsole* GetInst()
{
static StaticInstance<CRemoteConsole, AZStd::no_destruct<CRemoteConsole>> inst;
return &inst;
}
virtual void RegisterConsoleVariables();
virtual void UnregisterConsoleVariables();
virtual void Start();
virtual void Stop();
virtual bool IsStarted() const { return m_running; }
virtual void AddLogMessage(const char* log);
virtual void AddLogWarning(const char* log);
virtual void AddLogError(const char* log);
virtual void Update();
virtual void RegisterListener(IRemoteConsoleListener* pListener, const char* name);
virtual void UnregisterListener(IRemoteConsoleListener* pListener);
typedef CListenerSet<IRemoteConsoleListener*> TListener;
CRemoteConsole();
virtual ~CRemoteConsole();
TListener m_listener;
int m_lastPortValue = 0;
volatile bool m_running;
#if defined(USE_REMOTE_CONSOLE)
SRemoteServer* m_pServer;
ICVar* m_pLogEnableRemoteConsole = nullptr;
ICVar* m_remoteConsoleAllowedHostList = nullptr;
ICVar* m_remoteConsolePort = nullptr;
#endif
};
#endif // CRYINCLUDE_CRYSYSTEM_REMOTECONSOLE_REMOTECONSOLE_H