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o3de/Code/CryEngine/CrySystem/CmdLine.h

48 lines
1.4 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// Description : Implements the command line interface ICmdLine.
#ifndef CRYINCLUDE_CRYSYSTEM_CMDLINE_H
#define CRYINCLUDE_CRYSYSTEM_CMDLINE_H
#pragma once
#include <ICmdLine.h>
#include "CmdLineArg.h"
class CCmdLine
: public ICmdLine
{
public:
CCmdLine(const char* commandLine);
virtual ~CCmdLine();
virtual const ICmdLineArg* GetArg(int n) const;
virtual int GetArgCount() const;
virtual const ICmdLineArg* FindArg(const ECmdLineArgType ArgType, const char* name, bool caseSensitive = false) const;
virtual const char* GetCommandLine() const { return m_sCmdLine; };
private:
void PushCommand(const string& sCommand, const string& sParameter);
string Next(char*& str);
string m_sCmdLine;
std::vector<CCmdLineArg> m_args;
};
#endif // CRYINCLUDE_CRYSYSTEM_CMDLINE_H