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129 lines
3.6 KiB
C
129 lines
3.6 KiB
C
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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// Description : Specific to Win32 declarations, inline functions etc.
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#ifndef CRYINCLUDE_CRYCOMMON_WIN32SPECIFIC_H
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#define CRYINCLUDE_CRYCOMMON_WIN32SPECIFIC_H
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#pragma once
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#define _CPU_X86
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#define _CPU_SSE
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#ifdef _DEBUG
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#define ILINE _inline
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#else
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#define ILINE __forceinline
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#endif
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#define DEBUG_BREAK _asm { int 3 }
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#define RC_EXECUTABLE "rc.exe"
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#define DEPRECATED __declspec(deprecated)
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#define TYPENAME(x) typeid(x).name()
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#define SIZEOF_PTR 4
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#ifndef _WIN32_WINNT
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# define _WIN32_WINNT 0x501
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#endif
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//////////////////////////////////////////////////////////////////////////
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// Standard includes.
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//////////////////////////////////////////////////////////////////////////
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#include <malloc.h>
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#include <io.h>
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#include <new.h>
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#include <direct.h>
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#include <fcntl.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <time.h>
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//////////////////////////////////////////////////////////////////////////
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// Special intrinsics
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#include <intrin.h> // moved here to prevent assert from being redefined when included elsewhere
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//////////////////////////////////////////////////////////////////////////
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// Define platform independent types.
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//////////////////////////////////////////////////////////////////////////
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#include "BaseTypes.h"
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#define THREADID_NULL -1
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typedef unsigned char BYTE;
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typedef unsigned int threadID;
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typedef unsigned long DWORD;
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typedef double real; // biggest float-type on this machine
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typedef long LONG;
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#if defined(_WIN64)
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typedef __int64 INT_PTR, * PINT_PTR;
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typedef unsigned __int64 UINT_PTR, * PUINT_PTR;
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typedef __int64 LONG_PTR, * PLONG_PTR;
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typedef unsigned __int64 ULONG_PTR, * PULONG_PTR;
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typedef ULONG_PTR DWORD_PTR, * PDWORD_PTR;
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#else
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typedef __w64 int INT_PTR, * PINT_PTR;
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typedef __w64 unsigned int UINT_PTR, * PUINT_PTR;
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typedef __w64 long LONG_PTR, * PLONG_PTR;
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typedef __w64 unsigned long ULONG_PTR, * PULONG_PTR;
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typedef ULONG_PTR DWORD_PTR, * PDWORD_PTR;
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#endif
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typedef void* THREAD_HANDLE;
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typedef void* EVENT_HANDLE;
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//////////////////////////////////////////////////////////////////////////
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// Multi platform Hi resolution ticks function, should only be used for profiling.
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//////////////////////////////////////////////////////////////////////////
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int64 CryGetTicks();
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int64 CryGetTicksPerSec();
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#ifndef SAFE_DELETE
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#define SAFE_DELETE(p) { if (p) { delete (p); (p) = NULL; } \
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}
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#endif
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#ifndef SAFE_DELETE_ARRAY
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#define SAFE_DELETE_ARRAY(p) { if (p) { delete [] (p); (p) = NULL; } \
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}
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#endif
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#ifndef SAFE_RELEASE
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#define SAFE_RELEASE(p) { if (p) { (p)->Release(); (p) = NULL; } \
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}
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#endif
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#define _MS_ALIGN(num) __declspec(align(num))
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#define DEFINE_ALIGNED_DATA(type, name, alignment) _declspec(align(alignment)) type name;
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#define DEFINE_ALIGNED_DATA_STATIC(type, name, alignment) static _declspec(align(alignment)) type name;
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#define DEFINE_ALIGNED_DATA_CONST(type, name, alignment) const _declspec(align(alignment)) type name;
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#ifndef FILE_ATTRIBUTE_NORMAL
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#define FILE_ATTRIBUTE_NORMAL 0x00000080
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#endif
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#define FP16_TERRAIN
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#define TARGET_DEFAULT_ALIGN (0x4U)
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#endif // CRYINCLUDE_CRYCOMMON_WIN32SPECIFIC_H
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