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46 lines
1.7 KiB
C++
46 lines
1.7 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#include "TypeInfo_impl.h"
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#include <IEntityRenderState.h> // <> required for Interfuscator
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ENUM_INFO_BEGIN(EERType)
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ENUM_ELEM_INFO(, eERType_NotRenderNode)
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ENUM_ELEM_INFO(, eERType_Dummy_10)
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ENUM_ELEM_INFO(, eERType_Light)
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ENUM_ELEM_INFO(, eERType_Cloud)
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ENUM_ELEM_INFO(, eERType_TerrainSystem)
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ENUM_ELEM_INFO(, eERType_FogVolume)
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ENUM_ELEM_INFO(, eERType_Decal)
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ENUM_ELEM_INFO(, eERType_Dummy_6)
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ENUM_ELEM_INFO(, eERType_WaterVolume)
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ENUM_ELEM_INFO(, eERType_Dummy_7)
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ENUM_ELEM_INFO(, eERType_DistanceCloud)
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ENUM_ELEM_INFO(, eERType_VolumeObject)
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ENUM_ELEM_INFO(, eERType_Dummy_0)
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ENUM_ELEM_INFO(, eERType_Rope)
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ENUM_ELEM_INFO(, eERType_PrismObject)
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ENUM_ELEM_INFO(, eERType_Dummy_2)
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ENUM_ELEM_INFO(, eERType_Dummy_4)
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ENUM_ELEM_INFO(, eERType_RenderComponent)
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ENUM_ELEM_INFO(, eERType_StaticMeshRenderComponent)
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ENUM_ELEM_INFO(, eERType_DynamicMeshRenderComponent)
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ENUM_ELEM_INFO(, eERType_SkinnedMeshRenderComponent)
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ENUM_ELEM_INFO(, eERType_GameEffect)
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ENUM_ELEM_INFO(, eERType_BreakableGlass)
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ENUM_ELEM_INFO(, eERType_Dummy_3)
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ENUM_ELEM_INFO(, eERType_Dummy_9)
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ENUM_ELEM_INFO(, eERType_GeomCache)
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ENUM_ELEM_INFO(, eERType_TypesNum)
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ENUM_INFO_END(EERType)
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