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o3de/Code/CryEngine/CryCommon/CryThreadImpl.h

34 lines
1.1 KiB
C

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#pragma once
#include <CryThread.h>
// Include architecture specific code.
#if defined(LINUX) || defined(APPLE)
#include <CryThreadImpl_pthreads.h>
#define AZ_RESTRICTED_SECTION_IMPLEMENTED
#elif defined(WIN32) || defined(WIN64)
#include <CryThreadImpl_windows.h>
#define AZ_RESTRICTED_SECTION_IMPLEMENTED
#elif defined(AZ_RESTRICTED_PLATFORM)
#include AZ_RESTRICTED_FILE(CryThreadImpl_h)
#endif
#if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED)
#undef AZ_RESTRICTED_SECTION_IMPLEMENTED
#else
// Put other platform specific includes here!
#endif