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42 lines
1.3 KiB
Lua
42 lines
1.3 KiB
Lua
----------------------------------------------------------------------------------------------------
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--
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-- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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-- its licensors.
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--
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-- For complete copyright and license terms please see the LICENSE at the root of this
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-- distribution (the "License"). All use of this software is governed by the License,
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-- or, if provided, by the license below or the license accompanying this file. Do not
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-- remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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--
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-- Original file Copyright Crytek GMBH or its affiliates, used under license.
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--
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----------------------------------------------------------------------------------------------------
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Mission = {
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};
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function Mission:OnInit()
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-- you may want to load a string-table etc. here...
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end
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function Mission:OnUpdate()
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local i;
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local bFinished=1;
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for i,objective in Mission do
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if (type(objective)~="function") then
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if (objective==0) then
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bFinished=0;
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else
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end
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end
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end
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if (bFinished==1) then
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self.Finish();
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end
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end
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function Mission:Finish()
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-- go to next mission...
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end |