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31 lines
864 B
C++
31 lines
864 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzGameFramework/AzGameFrameworkModule.h>
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// Component includes
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#include <AzFramework/Driller/RemoteDrillerInterface.h>
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#include <AzFramework/Driller/DrillToFileComponent.h>
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namespace AzGameFramework
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{
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AzGameFrameworkModule::AzGameFrameworkModule()
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: AZ::Module()
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{
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m_descriptors.insert(m_descriptors.end(), {
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AzFramework::DrillToFileComponent::CreateDescriptor(),
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});
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}
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AZ::ComponentTypeList AzGameFrameworkModule::GetRequiredSystemComponents() const
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{
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return AZ::ComponentTypeList{
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azrtti_typeid<AzFramework::DrillToFileComponent>(),
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};
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}
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}
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