Files
o3de/Gems/GradientSignal/Code/Source/ImageSettings.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

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#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
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2021-07-16 15:42:37 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <GradientSignal/ImageSettings.h>
namespace GradientSignal
{
void ImageSettings::Reflect(AZ::ReflectContext* context)
{
AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
if (serialize)
{
serialize->Class<ImageSettings, AZ::Data::AssetData>()
->Version(1, &ImageSettings::VersionConverter)
->Attribute(AZ::Edit::Attributes::EnableForAssetEditor, true)
->Field("ShouldProcess", &ImageSettings::m_shouldProcess)
->Field("UseR", &ImageSettings::m_useR)
->Field("UseG", &ImageSettings::m_useG)
->Field("UseB", &ImageSettings::m_useB)
->Field("RGBTransformation", &ImageSettings::m_rgbTransform)
->Field("UseA", &ImageSettings::m_useA)
->Field("AlphaTransformation", &ImageSettings::m_alphaTransform)
->Field("ExportFormat", &ImageSettings::m_format)
->Field("AutoScale", &ImageSettings::m_autoScale)
->Field("RangeMin", &ImageSettings::m_scaleRangeMin)
->Field("RangeMax", &ImageSettings::m_scaleRangeMax)
;
AZ::EditContext* edit = serialize->GetEditContext();
if (edit)
{
edit->Class<ImageSettings>(
"Image Settings", "")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_shouldProcess, "Should Process", "")
->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_useR, "R", "Should the R channel be used for transforming?")
->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_useG, "G", "Should the G channel be used for transforming?")
->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_useB, "B", "Should the B channel be used for transforming?")
->DataElement(AZ::Edit::UIHandlers::ComboBox, &ImageSettings::m_rgbTransform, "RGB Transformation", "The transform to apply to the active channels.")
->EnumAttribute(ChannelExportTransform::AVERAGE, "Average")
->EnumAttribute(ChannelExportTransform::MIN, "Min")
->EnumAttribute(ChannelExportTransform::MAX, "Max")
->EnumAttribute(ChannelExportTransform::TERRARIUM, "Terrarium")
->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_useA, "A", "Should the A channel be used for transforming?")
->DataElement(AZ::Edit::UIHandlers::ComboBox, &ImageSettings::m_alphaTransform, "Alpha Transformation", "The alpha transformation to apply to the result of the RGB transformation.")
->EnumAttribute(AlphaExportTransform::MULTIPLY, "Multiply")
->EnumAttribute(AlphaExportTransform::ADD, "Add")
->EnumAttribute(AlphaExportTransform::SUBTRACT, "Subtract")
->DataElement(AZ::Edit::UIHandlers::ComboBox, &ImageSettings::m_format, "Output Format", "The pixel format to output the asset as.")
->EnumAttribute(ExportFormat::U8, "U8: 8-bit unsigned int")
->EnumAttribute(ExportFormat::U16, "U16: 16-bit unsigned int")
->EnumAttribute(ExportFormat::U32, "U32: 32-bit unsigned int")
->EnumAttribute(ExportFormat::F32, "F32: 32-bit float")
->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_autoScale, "Auto Scale", "Automatically scale based on the minimum and maximum values in the asset.")
->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_scaleRangeMin, "Range Minimum", "The minimum range each value is scaled against when transforming between output types.")
->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_scaleRangeMax, "Range Maximum", "The maximum range each value is scaled against when transforming between output types.")
;
}
}
}
bool ImageSettings::VersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement)
{
if (classElement.GetVersion() < 1)
{
{
int index = classElement.AddElement<bool>(context, "UseR");
AZ::SerializeContext::DataElementNode& channelElem = classElement.GetSubElement(index);
channelElem.SetData<bool>(context, true);
}
{
int index = classElement.AddElement<bool>(context, "UseG");
AZ::SerializeContext::DataElementNode& channelElem = classElement.GetSubElement(index);
channelElem.SetData<bool>(context, false);
}
{
int index = classElement.AddElement<bool>(context, "UseB");
AZ::SerializeContext::DataElementNode& channelElem = classElement.GetSubElement(index);
channelElem.SetData<bool>(context, false);
}
{
int trsIndex = classElement.AddElement<ChannelExportTransform>(context, "RGBTransformation");
AZ::SerializeContext::DataElementNode& transform = classElement.GetSubElement(trsIndex);
transform.SetData<ChannelExportTransform>(context, ChannelExportTransform::MAX);
}
{
int index = classElement.AddElement<bool>(context, "UseA");
AZ::SerializeContext::DataElementNode& channelElem = classElement.GetSubElement(index);
channelElem.SetData<bool>(context, false);
}
{
int alphaIndex = classElement.AddElement<AlphaExportTransform>(context, "AlphaTransformation");
AZ::SerializeContext::DataElementNode& alph = classElement.GetSubElement(alphaIndex);
alph.SetData<AlphaExportTransform>(context, AlphaExportTransform::MULTIPLY);
}
{
int expIndex = classElement.AddElement<ExportFormat>(context, "ExportFormat");
AZ::SerializeContext::DataElementNode& exp = classElement.GetSubElement(expIndex);
exp.SetData<ExportFormat>(context, ExportFormat::U8);
}
{
int index = classElement.AddElement<bool>(context, "AutoScale");
AZ::SerializeContext::DataElementNode& node = classElement.GetSubElement(index);
node.SetData<bool>(context, true);
}
{
int index = classElement.AddElement<float>(context, "RangeMin");
AZ::SerializeContext::DataElementNode& node = classElement.GetSubElement(index);
node.SetData<float>(context, 0.0f);
}
{
int index = classElement.AddElement<float>(context, "RangeMax");
AZ::SerializeContext::DataElementNode& node = classElement.GetSubElement(index);
node.SetData<float>(context, 255.0f);
}
}
return true;
}
} // namespace GradientSignal