1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
154 lines
7.4 KiB
C++
154 lines
7.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <GradientSignal/ImageSettings.h>
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namespace GradientSignal
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{
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void ImageSettings::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
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if (serialize)
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{
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serialize->Class<ImageSettings, AZ::Data::AssetData>()
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->Version(1, &ImageSettings::VersionConverter)
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->Attribute(AZ::Edit::Attributes::EnableForAssetEditor, true)
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->Field("ShouldProcess", &ImageSettings::m_shouldProcess)
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->Field("UseR", &ImageSettings::m_useR)
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->Field("UseG", &ImageSettings::m_useG)
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->Field("UseB", &ImageSettings::m_useB)
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->Field("RGBTransformation", &ImageSettings::m_rgbTransform)
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->Field("UseA", &ImageSettings::m_useA)
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->Field("AlphaTransformation", &ImageSettings::m_alphaTransform)
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->Field("ExportFormat", &ImageSettings::m_format)
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->Field("AutoScale", &ImageSettings::m_autoScale)
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->Field("RangeMin", &ImageSettings::m_scaleRangeMin)
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->Field("RangeMax", &ImageSettings::m_scaleRangeMax)
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;
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AZ::EditContext* edit = serialize->GetEditContext();
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if (edit)
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{
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edit->Class<ImageSettings>(
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"Image Settings", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_shouldProcess, "Should Process", "")
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->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_useR, "R", "Should the R channel be used for transforming?")
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->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_useG, "G", "Should the G channel be used for transforming?")
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->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_useB, "B", "Should the B channel be used for transforming?")
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->DataElement(AZ::Edit::UIHandlers::ComboBox, &ImageSettings::m_rgbTransform, "RGB Transformation", "The transform to apply to the active channels.")
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->EnumAttribute(ChannelExportTransform::AVERAGE, "Average")
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->EnumAttribute(ChannelExportTransform::MIN, "Min")
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->EnumAttribute(ChannelExportTransform::MAX, "Max")
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->EnumAttribute(ChannelExportTransform::TERRARIUM, "Terrarium")
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->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_useA, "A", "Should the A channel be used for transforming?")
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->DataElement(AZ::Edit::UIHandlers::ComboBox, &ImageSettings::m_alphaTransform, "Alpha Transformation", "The alpha transformation to apply to the result of the RGB transformation.")
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->EnumAttribute(AlphaExportTransform::MULTIPLY, "Multiply")
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->EnumAttribute(AlphaExportTransform::ADD, "Add")
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->EnumAttribute(AlphaExportTransform::SUBTRACT, "Subtract")
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->DataElement(AZ::Edit::UIHandlers::ComboBox, &ImageSettings::m_format, "Output Format", "The pixel format to output the asset as.")
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->EnumAttribute(ExportFormat::U8, "U8: 8-bit unsigned int")
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->EnumAttribute(ExportFormat::U16, "U16: 16-bit unsigned int")
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->EnumAttribute(ExportFormat::U32, "U32: 32-bit unsigned int")
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->EnumAttribute(ExportFormat::F32, "F32: 32-bit float")
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->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_autoScale, "Auto Scale", "Automatically scale based on the minimum and maximum values in the asset.")
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->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_scaleRangeMin, "Range Minimum", "The minimum range each value is scaled against when transforming between output types.")
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->DataElement(AZ::Edit::UIHandlers::Default, &ImageSettings::m_scaleRangeMax, "Range Maximum", "The maximum range each value is scaled against when transforming between output types.")
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;
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}
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}
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}
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bool ImageSettings::VersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement)
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{
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if (classElement.GetVersion() < 1)
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{
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{
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int index = classElement.AddElement<bool>(context, "UseR");
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AZ::SerializeContext::DataElementNode& channelElem = classElement.GetSubElement(index);
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channelElem.SetData<bool>(context, true);
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}
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{
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int index = classElement.AddElement<bool>(context, "UseG");
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AZ::SerializeContext::DataElementNode& channelElem = classElement.GetSubElement(index);
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channelElem.SetData<bool>(context, false);
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}
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{
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int index = classElement.AddElement<bool>(context, "UseB");
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AZ::SerializeContext::DataElementNode& channelElem = classElement.GetSubElement(index);
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channelElem.SetData<bool>(context, false);
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}
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{
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int trsIndex = classElement.AddElement<ChannelExportTransform>(context, "RGBTransformation");
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AZ::SerializeContext::DataElementNode& transform = classElement.GetSubElement(trsIndex);
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transform.SetData<ChannelExportTransform>(context, ChannelExportTransform::MAX);
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}
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{
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int index = classElement.AddElement<bool>(context, "UseA");
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AZ::SerializeContext::DataElementNode& channelElem = classElement.GetSubElement(index);
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channelElem.SetData<bool>(context, false);
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}
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{
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int alphaIndex = classElement.AddElement<AlphaExportTransform>(context, "AlphaTransformation");
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AZ::SerializeContext::DataElementNode& alph = classElement.GetSubElement(alphaIndex);
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alph.SetData<AlphaExportTransform>(context, AlphaExportTransform::MULTIPLY);
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}
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{
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int expIndex = classElement.AddElement<ExportFormat>(context, "ExportFormat");
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AZ::SerializeContext::DataElementNode& exp = classElement.GetSubElement(expIndex);
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exp.SetData<ExportFormat>(context, ExportFormat::U8);
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}
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{
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int index = classElement.AddElement<bool>(context, "AutoScale");
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AZ::SerializeContext::DataElementNode& node = classElement.GetSubElement(index);
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node.SetData<bool>(context, true);
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}
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{
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int index = classElement.AddElement<float>(context, "RangeMin");
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AZ::SerializeContext::DataElementNode& node = classElement.GetSubElement(index);
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node.SetData<float>(context, 0.0f);
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}
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{
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int index = classElement.AddElement<float>(context, "RangeMax");
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AZ::SerializeContext::DataElementNode& node = classElement.GetSubElement(index);
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node.SetData<float>(context, 255.0f);
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}
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}
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return true;
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}
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} // namespace GradientSignal
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