Files
o3de/Gems/GradientSignal/Code/Source/Editor/EditorGradientSurfaceDataComponent.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

46 lines
2.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Components/GradientSurfaceDataComponent.h>
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
#include <LmbrCentral/Component/EditorWrappedComponentBase.h>
namespace GradientSignal
{
class EditorGradientSurfaceDataComponent
: public LmbrCentral::EditorWrappedComponentBase<GradientSurfaceDataComponent, GradientSurfaceDataConfig>
, private AzFramework::EntityDebugDisplayEventBus::Handler
{
public:
using BaseClassType = LmbrCentral::EditorWrappedComponentBase<GradientSurfaceDataComponent, GradientSurfaceDataConfig>;
AZ_EDITOR_COMPONENT(EditorGradientSurfaceDataComponent, "{4219B171-EF39-440E-B117-BA7FD914F93A}", BaseClassType);
static void Reflect(AZ::ReflectContext* context);
//////////////////////////////////////////////////////////////////////////
// AZ::Component interface implementation
void Activate() override;
void Deactivate() override;
static constexpr const char* const s_categoryName = "Surface Data";
static constexpr const char* const s_componentName = "Gradient Surface Tag Emitter";
static constexpr const char* const s_componentDescription = "Enables a gradient to emit surface tags";
static constexpr const char* const s_icon = "Editor/Icons/Components/SurfaceData.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/SurfaceData.png";
static constexpr const char* const s_helpUrl = "https://o3de.org/docs/user-guide/components/";
private:
AZ::u32 ConfigurationChanged() override;
AZ::EntityId GetGradientEntityId() const;
AZStd::function<float(float, const GradientSampleParams&)> GetFilterFunc();
AZ::EntityId m_gradientEntityId;
};
}