1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
169 lines
6.6 KiB
C++
169 lines
6.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "ThresholdGradientComponent.h"
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#include <AzCore/Math/MathUtils.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/Serialization/SerializeContext.h>
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namespace GradientSignal
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{
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void ThresholdGradientConfig::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
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if (serialize)
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{
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serialize->Class<ThresholdGradientConfig, AZ::ComponentConfig>()
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->Version(0)
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->Field("Threshold", &ThresholdGradientConfig::m_threshold)
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->Field("Gradient", &ThresholdGradientConfig::m_gradientSampler)
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;
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AZ::EditContext* edit = serialize->GetEditContext();
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if (edit)
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{
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edit->Class<ThresholdGradientConfig>(
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"Threshold Gradient", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->DataElement(AZ::Edit::UIHandlers::Slider, &ThresholdGradientConfig::m_threshold, "Threshold", "Specifies the value used to convert lower or higher gradient samples to 0 or 1 respectively.")
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->Attribute(AZ::Edit::Attributes::Min, 0.0f)
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->Attribute(AZ::Edit::Attributes::Max, 1.0f)
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->DataElement(0, &ThresholdGradientConfig::m_gradientSampler, "Gradient", "Input gradient whose values will be transformed in relation to threshold.")
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;
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}
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}
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Class<ThresholdGradientConfig>()
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->Constructor()
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->Attribute(AZ::Script::Attributes::Category, "Vegetation")
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->Property("threshold", BehaviorValueProperty(&ThresholdGradientConfig::m_threshold))
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->Property("gradientSampler", BehaviorValueProperty(&ThresholdGradientConfig::m_gradientSampler))
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;
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}
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}
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void ThresholdGradientComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("GradientService", 0x21c18d23));
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}
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void ThresholdGradientComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("GradientService", 0x21c18d23));
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}
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void ThresholdGradientComponent::GetRequiredServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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}
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void ThresholdGradientComponent::Reflect(AZ::ReflectContext* context)
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{
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ThresholdGradientConfig::Reflect(context);
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AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
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if (serialize)
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{
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serialize->Class<ThresholdGradientComponent, AZ::Component>()
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->Version(0)
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->Field("Configuration", &ThresholdGradientComponent::m_configuration)
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;
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}
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Constant("ThresholdGradientComponentTypeId", BehaviorConstant(ThresholdGradientComponentTypeId));
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behaviorContext->Class<ThresholdGradientComponent>()->RequestBus("ThresholdGradientRequestBus");
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behaviorContext->EBus<ThresholdGradientRequestBus>("ThresholdGradientRequestBus")
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->Attribute(AZ::Script::Attributes::Category, "Vegetation")
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->Event("GetThreshold", &ThresholdGradientRequestBus::Events::GetThreshold)
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->Event("SetThreshold", &ThresholdGradientRequestBus::Events::SetThreshold)
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->VirtualProperty("Threshold", "GetThreshold", "SetThreshold")
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->Event("GetGradientSampler", &ThresholdGradientRequestBus::Events::GetGradientSampler)
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;
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}
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}
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ThresholdGradientComponent::ThresholdGradientComponent(const ThresholdGradientConfig& configuration)
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: m_configuration(configuration)
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{
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}
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void ThresholdGradientComponent::Activate()
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{
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m_dependencyMonitor.Reset();
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m_dependencyMonitor.ConnectOwner(GetEntityId());
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m_dependencyMonitor.ConnectDependency(m_configuration.m_gradientSampler.m_gradientId);
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GradientRequestBus::Handler::BusConnect(GetEntityId());
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ThresholdGradientRequestBus::Handler::BusConnect(GetEntityId());
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}
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void ThresholdGradientComponent::Deactivate()
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{
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m_dependencyMonitor.Reset();
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GradientRequestBus::Handler::BusDisconnect();
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ThresholdGradientRequestBus::Handler::BusDisconnect();
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}
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bool ThresholdGradientComponent::ReadInConfig(const AZ::ComponentConfig* baseConfig)
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{
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if (auto config = azrtti_cast<const ThresholdGradientConfig*>(baseConfig))
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{
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m_configuration = *config;
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return true;
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}
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return false;
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}
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bool ThresholdGradientComponent::WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const
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{
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if (auto config = azrtti_cast<ThresholdGradientConfig*>(outBaseConfig))
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{
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*config = m_configuration;
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return true;
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}
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return false;
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}
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float ThresholdGradientComponent::GetValue(const GradientSampleParams& sampleParams) const
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{
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float output = 0.0f;
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output = m_configuration.m_gradientSampler.GetValue(sampleParams) <= m_configuration.m_threshold ? 0.0f : 1.0f;
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return output;
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}
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bool ThresholdGradientComponent::IsEntityInHierarchy(const AZ::EntityId& entityId) const
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{
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return m_configuration.m_gradientSampler.IsEntityInHierarchy(entityId);
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}
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float ThresholdGradientComponent::GetThreshold() const
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{
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return m_configuration.m_threshold;
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}
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void ThresholdGradientComponent::SetThreshold(float threshold)
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{
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m_configuration.m_threshold = threshold;
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LmbrCentral::DependencyNotificationBus::Event(GetEntityId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged);
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}
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GradientSampler& ThresholdGradientComponent::GetGradientSampler()
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{
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return m_configuration.m_gradientSampler;
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}
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}
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