1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
222 lines
8.8 KiB
C++
222 lines
8.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "SmoothStepGradientComponent.h"
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#include <AzCore/Component/Entity.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <GradientSignal/Ebuses/GradientRequestBus.h>
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#include <GradientSignal/Util.h>
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namespace GradientSignal
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{
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bool SmoothStepGradientConfig::UpdateVersion(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement)
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{
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// From v0 to v1, The smooth step parameters were moved into a SmoothStep subclass. This reads the old parameters
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// into the subclass, removes the old parameters, then write out the subclass.
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if (classElement.GetVersion() == 0)
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{
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SmoothStep convertedSmoothStep;
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if (classElement.GetChildData(AZ_CRC("FalloffRange", 0x36c95aea), convertedSmoothStep.m_falloffRange))
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{
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classElement.RemoveElementByName(AZ_CRC("FalloffRange", 0x36c95aea));
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}
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if (classElement.GetChildData(AZ_CRC("FalloffStrength", 0x9ce36ed3), convertedSmoothStep.m_falloffStrength))
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{
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classElement.RemoveElementByName(AZ_CRC("FalloffStrength", 0x9ce36ed3));
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}
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if (classElement.GetChildData(AZ_CRC("FalloffMidpoint", 0x985aa54b), convertedSmoothStep.m_falloffMidpoint))
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{
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classElement.RemoveElementByName(AZ_CRC("FalloffMidpoint", 0x985aa54b));
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}
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classElement.AddElementWithData(context, "SmoothStep", convertedSmoothStep);
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}
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return true;
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}
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void SmoothStepGradientConfig::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
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if (serialize)
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{
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serialize->Class<SmoothStepGradientConfig, AZ::ComponentConfig>()
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->Version(1, &SmoothStepGradientConfig::UpdateVersion)
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->Field("SmoothStep", &SmoothStepGradientConfig::m_smoothStep)
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->Field("Gradient", &SmoothStepGradientConfig::m_gradientSampler)
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;
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AZ::EditContext* edit = serialize->GetEditContext();
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if (edit)
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{
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edit->Class<SmoothStepGradientConfig>(
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"Smooth Step Gradient", "Smooth Step Gradient")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->DataElement(0, &SmoothStepGradientConfig::m_smoothStep, "Smooth Step", "Parameters for controlling the smooth-step curve.")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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->DataElement(0, &SmoothStepGradientConfig::m_gradientSampler, "Gradient", "Input gradient whose values will be transformed.")
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;
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}
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}
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Class<SmoothStepGradientConfig>()
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->Constructor()
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->Attribute(AZ::Script::Attributes::Category, "Vegetation")
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->Property("smoothStep", BehaviorValueProperty(&SmoothStepGradientConfig::m_smoothStep))
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->Property("gradientSampler", BehaviorValueProperty(&SmoothStepGradientConfig::m_gradientSampler))
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;
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}
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}
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void SmoothStepGradientComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("GradientService", 0x21c18d23));
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}
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void SmoothStepGradientComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("GradientService", 0x21c18d23));
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}
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void SmoothStepGradientComponent::GetRequiredServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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}
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void SmoothStepGradientComponent::Reflect(AZ::ReflectContext* context)
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{
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SmoothStepGradientConfig::Reflect(context);
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AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
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if (serialize)
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{
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serialize->Class<SmoothStepGradientComponent, AZ::Component>()
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->Version(0)
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->Field("Configuration", &SmoothStepGradientComponent::m_configuration)
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;
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}
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Constant("SmoothStepGradientComponentTypeId", BehaviorConstant(SmoothStepGradientComponentTypeId));
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behaviorContext->Class<SmoothStepGradientComponent>()
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->RequestBus("SmoothStepGradientRequestBus")
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->RequestBus("SmoothStepRequestBus")
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;
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behaviorContext->EBus<SmoothStepGradientRequestBus>("SmoothStepGradientRequestBus")
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->Attribute(AZ::Script::Attributes::Category, "Vegetation")
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->Event("GetGradientSampler", &SmoothStepGradientRequestBus::Events::GetGradientSampler)
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;
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}
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}
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SmoothStepGradientComponent::SmoothStepGradientComponent(const SmoothStepGradientConfig& configuration)
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: m_configuration(configuration)
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{
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}
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void SmoothStepGradientComponent::Activate()
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{
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m_dependencyMonitor.Reset();
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m_dependencyMonitor.ConnectOwner(GetEntityId());
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m_dependencyMonitor.ConnectDependency(m_configuration.m_gradientSampler.m_gradientId);
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GradientRequestBus::Handler::BusConnect(GetEntityId());
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SmoothStepGradientRequestBus::Handler::BusConnect(GetEntityId());
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SmoothStepRequestBus::Handler::BusConnect(GetEntityId());
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}
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void SmoothStepGradientComponent::Deactivate()
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{
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m_dependencyMonitor.Reset();
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GradientRequestBus::Handler::BusDisconnect();
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SmoothStepGradientRequestBus::Handler::BusDisconnect();
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SmoothStepRequestBus::Handler::BusDisconnect();
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}
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bool SmoothStepGradientComponent::ReadInConfig(const AZ::ComponentConfig* baseConfig)
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{
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if (auto config = azrtti_cast<const SmoothStepGradientConfig*>(baseConfig))
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{
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m_configuration = *config;
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return true;
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}
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return false;
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}
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bool SmoothStepGradientComponent::WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const
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{
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if (auto config = azrtti_cast<SmoothStepGradientConfig*>(outBaseConfig))
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{
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*config = m_configuration;
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return true;
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}
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return false;
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}
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float SmoothStepGradientComponent::GetValue(const GradientSampleParams& sampleParams) const
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{
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float output = 0.0f;
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const float value = AZ::GetClamp(m_configuration.m_gradientSampler.GetValue(sampleParams), 0.0f, 1.0f);
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output = m_configuration.m_smoothStep.GetSmoothedValue(value);
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return output;
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}
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bool SmoothStepGradientComponent::IsEntityInHierarchy(const AZ::EntityId& entityId) const
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{
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return m_configuration.m_gradientSampler.IsEntityInHierarchy(entityId);
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}
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float SmoothStepGradientComponent::GetFallOffRange() const
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{
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return m_configuration.m_smoothStep.m_falloffRange;
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}
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void SmoothStepGradientComponent::SetFallOffRange(float range)
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{
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m_configuration.m_smoothStep.m_falloffRange = range;
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LmbrCentral::DependencyNotificationBus::Event(GetEntityId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged);
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}
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float SmoothStepGradientComponent::GetFallOffStrength() const
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{
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return m_configuration.m_smoothStep.m_falloffStrength;
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}
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void SmoothStepGradientComponent::SetFallOffStrength(float strength)
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{
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m_configuration.m_smoothStep.m_falloffStrength = strength;
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LmbrCentral::DependencyNotificationBus::Event(GetEntityId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged);
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}
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float SmoothStepGradientComponent::GetFallOffMidpoint() const
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{
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return m_configuration.m_smoothStep.m_falloffMidpoint;
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}
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void SmoothStepGradientComponent::SetFallOffMidpoint(float midpoint)
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{
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m_configuration.m_smoothStep.m_falloffMidpoint = midpoint;
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LmbrCentral::DependencyNotificationBus::Event(GetEntityId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged);
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}
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GradientSampler& SmoothStepGradientComponent::GetGradientSampler()
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{
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return m_configuration.m_gradientSampler;
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}
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}
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