1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
216 lines
9.1 KiB
C++
216 lines
9.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "PosterizeGradientComponent.h"
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#include <AzCore/Math/MathUtils.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/Serialization/SerializeContext.h>
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namespace GradientSignal
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{
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void PosterizeGradientConfig::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
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if (serialize)
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{
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serialize->Class<PosterizeGradientConfig, AZ::ComponentConfig>()
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->Version(1)
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->Field("Mode", &PosterizeGradientConfig::m_mode)
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->Field("Bands", &PosterizeGradientConfig::m_bands)
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->Field("Gradient", &PosterizeGradientConfig::m_gradientSampler)
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;
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AZ::EditContext* edit = serialize->GetEditContext();
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if (edit)
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{
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edit->Class<PosterizeGradientConfig>(
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"Posterize Gradient", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->DataElement(AZ::Edit::UIHandlers::ComboBox, &PosterizeGradientConfig::m_mode, "Mode", "")
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->EnumAttribute(ModeType::Ceiling, "Ceiling")
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->EnumAttribute(ModeType::Floor, "Floor")
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->EnumAttribute(ModeType::Round, "Round")
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->EnumAttribute(ModeType::Ps, "PS")
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->DataElement(AZ::Edit::UIHandlers::Slider, &PosterizeGradientConfig::m_bands, "Bands", "")
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->Attribute(AZ::Edit::Attributes::Min, 2)
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->Attribute(AZ::Edit::Attributes::Max, 255)
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->DataElement(0, &PosterizeGradientConfig::m_gradientSampler, "Gradient", "Input gradient whose values will be transformed in relation to threshold.")
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;
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}
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}
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Class<PosterizeGradientConfig>()
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->Constructor()
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->Attribute(AZ::Script::Attributes::Category, "Vegetation")
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->Property("bands", BehaviorValueProperty(&PosterizeGradientConfig::m_bands))
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->Property("mode",
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[](PosterizeGradientConfig* config) { return (AZ::u8&)(config->m_mode); },
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[](PosterizeGradientConfig* config, const AZ::u8& i) { config->m_mode = (PosterizeGradientConfig::ModeType)i; })
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->Property("gradientSampler", BehaviorValueProperty(&PosterizeGradientConfig::m_gradientSampler))
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;
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}
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}
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void PosterizeGradientComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("GradientService", 0x21c18d23));
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}
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void PosterizeGradientComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("GradientService", 0x21c18d23));
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}
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void PosterizeGradientComponent::GetRequiredServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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}
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void PosterizeGradientComponent::Reflect(AZ::ReflectContext* context)
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{
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PosterizeGradientConfig::Reflect(context);
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AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
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if (serialize)
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{
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serialize->Class<PosterizeGradientComponent, AZ::Component>()
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->Version(0)
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->Field("Configuration", &PosterizeGradientComponent::m_configuration)
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;
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}
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Constant("PosterizeGradientComponentTypeId", BehaviorConstant(PosterizeGradientComponentTypeId));
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behaviorContext->Class<PosterizeGradientComponent>()->RequestBus("PosterizeGradientRequestBus");
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behaviorContext->EBus<PosterizeGradientRequestBus>("PosterizeGradientRequestBus")
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->Attribute(AZ::Script::Attributes::Category, "Vegetation")
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->Event("GetBands", &PosterizeGradientRequestBus::Events::GetBands)
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->Event("SetBands", &PosterizeGradientRequestBus::Events::SetBands)
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->VirtualProperty("Bands", "GetBands", "SetBands")
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->Event("GetModeType", &PosterizeGradientRequestBus::Events::GetModeType)
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->Event("SetModeType", &PosterizeGradientRequestBus::Events::SetModeType)
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->VirtualProperty("Bands", "GetBands", "SetBands")
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->Event("GetGradientSampler", &PosterizeGradientRequestBus::Events::GetGradientSampler)
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;
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}
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}
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PosterizeGradientComponent::PosterizeGradientComponent(const PosterizeGradientConfig& configuration)
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: m_configuration(configuration)
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{
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}
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void PosterizeGradientComponent::Activate()
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{
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m_dependencyMonitor.Reset();
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m_dependencyMonitor.ConnectOwner(GetEntityId());
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m_dependencyMonitor.ConnectDependency(m_configuration.m_gradientSampler.m_gradientId);
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GradientRequestBus::Handler::BusConnect(GetEntityId());
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PosterizeGradientRequestBus::Handler::BusConnect(GetEntityId());
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}
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void PosterizeGradientComponent::Deactivate()
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{
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m_dependencyMonitor.Reset();
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GradientRequestBus::Handler::BusDisconnect();
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PosterizeGradientRequestBus::Handler::BusDisconnect();
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}
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bool PosterizeGradientComponent::ReadInConfig(const AZ::ComponentConfig* baseConfig)
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{
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if (auto config = azrtti_cast<const PosterizeGradientConfig*>(baseConfig))
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{
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m_configuration = *config;
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return true;
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}
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return false;
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}
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bool PosterizeGradientComponent::WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const
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{
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if (auto config = azrtti_cast<PosterizeGradientConfig*>(outBaseConfig))
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{
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*config = m_configuration;
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return true;
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}
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return false;
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}
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float PosterizeGradientComponent::GetValue(const GradientSampleParams& sampleParams) const
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{
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const float bands = AZ::GetMax(static_cast<float>(m_configuration.m_bands), 2.0f);
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const float input = AZ::GetClamp(m_configuration.m_gradientSampler.GetValue(sampleParams), 0.0f, 1.0f);
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float output = 0.0f;
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// "quantize" the input down to a number that goes from 0 to (bands-1)
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const float band = AZ::GetClamp(floorf(input * bands), 0.0f, bands - 1.0f);
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// Given our quantized band, produce the right output for that band range.
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switch (m_configuration.m_mode)
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{
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default:
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case PosterizeGradientConfig::ModeType::Floor:
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// Floor: the output range should be the lowest value of each band, or (0 to bands-1) / bands
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output = (band + 0.0f) / bands;
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break;
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case PosterizeGradientConfig::ModeType::Round:
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// Round: the output range should be the midpoint of each band, or (0.5 to bands-0.5) / bands
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output = (band + 0.5f) / bands;
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break;
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case PosterizeGradientConfig::ModeType::Ceiling:
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// Ceiling: the output range should be the highest value of each band, or (1 to bands) / bands
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output = (band + 1.0f) / bands;
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break;
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case PosterizeGradientConfig::ModeType::Ps:
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// Ps: the output range should be equally distributed from 0-1, or (0 to bands-1) / (bands-1)
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output = band / (bands - 1.0f);
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break;
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}
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return AZ::GetClamp(output, 0.0f, 1.0f);
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}
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bool PosterizeGradientComponent::IsEntityInHierarchy(const AZ::EntityId& entityId) const
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{
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return m_configuration.m_gradientSampler.IsEntityInHierarchy(entityId);
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}
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AZ::s32 PosterizeGradientComponent::GetBands() const
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{
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return m_configuration.m_bands;
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}
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void PosterizeGradientComponent::SetBands(AZ::s32 bands)
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{
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m_configuration.m_bands = bands;
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LmbrCentral::DependencyNotificationBus::Event(GetEntityId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged);
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}
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AZ::u8 PosterizeGradientComponent::GetModeType() const
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{
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return static_cast<AZ::u8>(m_configuration.m_mode);
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}
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void PosterizeGradientComponent::SetModeType(AZ::u8 modeType)
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{
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m_configuration.m_mode = static_cast<PosterizeGradientConfig::ModeType>(modeType);
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LmbrCentral::DependencyNotificationBus::Event(GetEntityId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged);
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}
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GradientSampler& PosterizeGradientComponent::GetGradientSampler()
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{
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return m_configuration.m_gradientSampler;
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}
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}
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