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o3de/Gems/LyShine/Code/Source/UiClipboard.h

20 lines
545 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
// UiClipboard is responsible setting and getting clipboard data for the UI elements in a platform-independent way.
#include <AzCore/std/string/string.h>
class UiClipboard
{
public:
// UiClipboard strings are UTF8
static bool SetText(const AZStd::string& text);
static AZStd::string GetText();
};