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o3de/Code/Tools/AssetBundler/source/models/AssetListTableModel.h

54 lines
1.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzToolsFramework/Asset/AssetSeedManager.h>
#include <AzFramework/Platform/PlatformDefaults.h>
#include <QAbstractTableModel>
namespace AssetBundler
{
class AssetListTableModel
: public QAbstractTableModel
{
public:
explicit AssetListTableModel(
QObject* parent = nullptr,
const AZStd::string& absolutePath = AZStd::string(),
const AZStd::string& platform = "");
virtual ~AssetListTableModel() {}
AZStd::shared_ptr<AzToolsFramework::AssetSeedManager> GetSeedListManager() { return m_seedListManager; }
//////////////////////////////////////////////////////////////////////////
// QAbstractListModel overrides
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
int columnCount(const QModelIndex& parent = QModelIndex()) const override;
QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
QVariant data(const QModelIndex& index, int role) const override;
//////////////////////////////////////////////////////////////////////////
enum Column
{
ColumnAssetName,
ColumnRelativePath,
ColumnAssetId,
Max
};
private:
AZ::Outcome<AzToolsFramework::AssetFileInfo&, AZStd::string> GetAssetFileInfo(const QModelIndex& index) const;
AZStd::shared_ptr<AzToolsFramework::AssetSeedManager> m_seedListManager;
AzToolsFramework::AssetFileInfoList m_assetFileInfoList;
AzFramework::PlatformId m_platformId;
};
}