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91 lines
4.1 KiB
C++
91 lines
4.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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#include <AzCore/std/containers/unordered_map.h>
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#include <AzCore/std/smart_ptr/make_shared.h>
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#include <AzToolsFramework/API/ToolsApplicationAPI.h>
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#include <LandscapeCanvas/LandscapeCanvasBus.h>
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namespace LandscapeCanvas
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{
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class LandscapeCanvasSystemComponent
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: public AZ::Component
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, private AzToolsFramework::EditorEvents::Bus::Handler
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, private LandscapeCanvasNodeFactoryRequestBus::Handler
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, private LandscapeCanvasSerializationRequestBus::Handler
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{
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public:
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AZ_COMPONENT(LandscapeCanvasSystemComponent, "{891CA15A-725A-430F-B395-BCA005CFF606}");
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LandscapeCanvasSystemComponent();
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~LandscapeCanvasSystemComponent() override;
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static void Reflect(AZ::ReflectContext* context);
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
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static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
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////////////////////////////////////////////////////////////////////////
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// AztoolsFramework::EditorEvents::Bus::Handler overrides
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void NotifyRegisterViews() override;
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////////////////////////////////////////////////////////////////////////
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protected:
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////////////////////////////////////////////////////////////////////////
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// AZ::Component interface implementation
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void Init() override;
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void Activate() override;
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void Deactivate() override;
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////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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// LandscapeCanvas::LandscapeCanvasNodeFactoryRequestBus::Handler overrides
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BaseNode::BaseNodePtr CreateNodeForType(GraphModel::GraphPtr graph, const AZ::TypeId& typeId) override;
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GraphModel::NodePtr CreateNodeForTypeName(GraphModel::GraphPtr graph, AZStd::string_view nodeName) override;
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const AZ::TypeId GetComponentTypeId(const AZ::TypeId& nodeTypeId) override;
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////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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// LandscapeCanvas::LandscapeCanvasSerializationRequestBus::Handler overrides
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const LandscapeCanvasSerialization& GetSerializedMappings() override;
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void SetSerializedNodeEntities(const AZStd::unordered_map<AZ::EntityId, AZ::Entity*>& nodeEntities) override;
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void SetDeserializedEntities(const AZStd::unordered_map<AZ::EntityId, AZ::EntityId>& entities) override;
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////////////////////////////////////////////////////////////////////////
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using NodeFactoryFunction = AZStd::function<BaseNode::BaseNodePtr(GraphModel::GraphPtr)>;
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template<typename NodeType>
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void RegisterFactoryMethod(const AZ::TypeId& typeId)
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{
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NodeFactoryFunction factory = [](GraphModel::GraphPtr graph)
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{
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return AZStd::make_shared<NodeType>(graph);
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};
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m_nodeFactory[typeId] = factory;
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m_nodeComponentTypeIds[AZ::RttiTypeId<NodeType>()] = typeId;
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}
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AZ::SerializeContext* m_serializeContext = nullptr;
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// Map where the key is the Component TypeId and the value is the factory function for creating a new node for that component type
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AZStd::unordered_map<AZ::TypeId, NodeFactoryFunction> m_nodeFactory;
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// Map where the key is the node RTTI TypeId and the value is the corresponding Component TypeId
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AZStd::unordered_map<AZ::TypeId, AZ::TypeId> m_nodeComponentTypeIds;
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LandscapeCanvasSerialization m_serialization;
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};
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}
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