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46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/Module/Module.h>
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namespace LandscapeCanvas
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{
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class LandscapeCanvasEditorModule
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: public AZ::Module
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{
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public:
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AZ_RTTI(LandscapeCanvasEditorModule, "{5E539B81-792E-4BE5-BCA2-95C5D826E75B}", AZ::Module);
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AZ_CLASS_ALLOCATOR(LandscapeCanvasEditorModule, AZ::SystemAllocator, 0);
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LandscapeCanvasEditorModule();
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AZ::ComponentTypeList GetRequiredSystemComponents() const override;
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};
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class LandscapeCanvasEditorSystemComponent
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: public AZ::Component
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{
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public:
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AZ_COMPONENT(LandscapeCanvasEditorSystemComponent, "{11402EA3-57FF-4086-A980-228EEA0CDAF3}");
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static void Reflect(AZ::ReflectContext* context);
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
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static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
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private:
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// AZ::Component
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void Activate() override;
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void Deactivate() override;
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};
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}
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