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o3de/Gems/LandscapeCanvas/Code/Source/LandscapeCanvasEditorModule.h

46 lines
1.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/Module/Module.h>
namespace LandscapeCanvas
{
class LandscapeCanvasEditorModule
: public AZ::Module
{
public:
AZ_RTTI(LandscapeCanvasEditorModule, "{5E539B81-792E-4BE5-BCA2-95C5D826E75B}", AZ::Module);
AZ_CLASS_ALLOCATOR(LandscapeCanvasEditorModule, AZ::SystemAllocator, 0);
LandscapeCanvasEditorModule();
AZ::ComponentTypeList GetRequiredSystemComponents() const override;
};
class LandscapeCanvasEditorSystemComponent
: public AZ::Component
{
public:
AZ_COMPONENT(LandscapeCanvasEditorSystemComponent, "{11402EA3-57FF-4086-A980-228EEA0CDAF3}");
static void Reflect(AZ::ReflectContext* context);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
private:
// AZ::Component
void Activate() override;
void Deactivate() override;
};
}