You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
96 lines
3.8 KiB
C++
96 lines
3.8 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#include <AzCore/Serialization/EditContext.h>
|
|
#include <AzCore/Serialization/SerializeContext.h>
|
|
|
|
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
|
|
#include <LyViewPaneNames.h>
|
|
|
|
#include <QObject>
|
|
|
|
#include <LandscapeCanvas/LandscapeCanvasBus.h>
|
|
#include "EditorLandscapeCanvasComponent.h"
|
|
|
|
namespace LandscapeCanvas
|
|
{
|
|
void EditorLandscapeCanvasComponent::Init()
|
|
{
|
|
}
|
|
|
|
void EditorLandscapeCanvasComponent::Activate()
|
|
{
|
|
}
|
|
|
|
void EditorLandscapeCanvasComponent::Deactivate()
|
|
{
|
|
}
|
|
|
|
void EditorLandscapeCanvasComponent::Reflect(AZ::ReflectContext* reflection)
|
|
{
|
|
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection);
|
|
if (serializeContext)
|
|
{
|
|
serializeContext->Class<EditorLandscapeCanvasComponent, AzToolsFramework::Components::EditorComponentBase>()
|
|
->Version(2)
|
|
->Field("Graph", &EditorLandscapeCanvasComponent::m_graph)
|
|
;
|
|
|
|
AZ::EditContext* editContext = serializeContext->GetEditContext();
|
|
if (editContext)
|
|
{
|
|
editContext->Class<EditorLandscapeCanvasComponent>("Landscape Canvas", "The Landscape Canvas component provides a node-based Editor for authoring Dynamic Vegetation")
|
|
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
|
->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/LandscapeCanvas.svg")
|
|
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/LandscapeCanvas.svg")
|
|
->Attribute(AZ::Edit::Attributes::Category, "Vegetation")
|
|
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
|
|
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
|
|
->UIElement(AZ::Edit::UIHandlers::Button, "", "Opens the Landscape Canvas for the current entity")
|
|
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorLandscapeCanvasComponent::OnOpenGraphButtonClicked)
|
|
->Attribute(AZ::Edit::Attributes::ButtonText, &EditorLandscapeCanvasComponent::GetOpenGraphButtonText);
|
|
}
|
|
}
|
|
}
|
|
|
|
AZ::Crc32 EditorLandscapeCanvasComponent::OnOpenGraphButtonClicked()
|
|
{
|
|
// Make sure the Landscape Canvas tool is open
|
|
AzToolsFramework::OpenViewPane(LyViewPane::LandscapeCanvas);
|
|
|
|
// Tell the Landscape Canvas tool to graph the entity our Landscape Canvas component is attached to
|
|
LandscapeCanvas::LandscapeCanvasRequestBus::Broadcast(&LandscapeCanvas::LandscapeCanvasRequests::OnGraphEntity, GetEntityId());
|
|
|
|
return AZ::Edit::PropertyRefreshLevels::EntireTree;
|
|
}
|
|
|
|
AZStd::string EditorLandscapeCanvasComponent::GetOpenGraphButtonText() const
|
|
{
|
|
return QObject::tr("Edit").toUtf8().constData();
|
|
}
|
|
|
|
void EditorLandscapeCanvasComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
|
|
{
|
|
AZ_UNUSED(required);
|
|
}
|
|
|
|
void EditorLandscapeCanvasComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
|
|
{
|
|
provided.push_back(AZ_CRC("LandscapeGraphService", 0x22fb2cc5));
|
|
}
|
|
|
|
void EditorLandscapeCanvasComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
|
|
{
|
|
incompatible.push_back(AZ_CRC("LandscapeGraphService", 0x22fb2cc5));
|
|
}
|
|
|
|
void EditorLandscapeCanvasComponent::BuildGameEntity([[maybe_unused]] AZ::Entity* gameEntity)
|
|
{
|
|
}
|
|
}
|