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o3de/Gems/LandscapeCanvas/Code/Source/Editor/Nodes/GradientModifiers/GradientMixerNode.h

42 lines
1.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
// Landscape Canvas
#include <Editor/Core/Core.h>
#include <Editor/Nodes/BaseNode.h>
namespace AZ
{
class ReflectContext;
}
namespace LandscapeCanvas
{
class GradientMixerNode : public BaseNode
{
public:
AZ_CLASS_ALLOCATOR(GradientMixerNode, AZ::SystemAllocator, 0);
AZ_RTTI(GradientMixerNode, "{D5AEAA23-12EB-4E55-B396-BEE13724FBDC}", BaseNode);
static void Reflect(AZ::ReflectContext* context);
GradientMixerNode() = default;
explicit GradientMixerNode(GraphModel::GraphPtr graph);
static const QString TITLE;
const char* GetTitle() const override;
const char* GetSubTitle() const override;
const BaseNodeType GetBaseNodeType() const override;
protected:
virtual void RegisterSlots() override;
};
}