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o3de/Gems/LandscapeCanvas/Code/Source/Editor/Nodes/AreaModifiers/RotationModifierNode.h

46 lines
1.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
// Qt
#include <QString>
// Landscape Canvas
#include <Editor/Core/Core.h>
#include <Editor/Nodes/AreaModifiers/BaseAreaModifierNode.h>
namespace AZ
{
class ReflectContext;
}
namespace LandscapeCanvas
{
class RotationModifierNode : public BaseAreaModifierNode
{
public:
AZ_CLASS_ALLOCATOR(RotationModifierNode, AZ::SystemAllocator, 0);
AZ_RTTI(RotationModifierNode, "{14B577ED-4135-4711-B9F3-016E106EA66B}", BaseAreaModifierNode);
static void Reflect(AZ::ReflectContext* context);
RotationModifierNode() = default;
explicit RotationModifierNode(GraphModel::GraphPtr graph);
static const QString TITLE;
const char* GetTitle() const override
{
return TITLE.toUtf8().constData();
}
protected:
void RegisterSlots() override;
};
}