Logo
Explore Help
Sign In
birkeh/o3de
1
0
Fork 0
You've already forked o3de
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
3c879d59676d513da30b40df9fb8c3abeab0f2e6
o3de/AutomatedTesting/Gem/PythonTests/Multiplayer
T
History
Gene Walters 3c879d5967 fix pytest typos
Signed-off-by: Gene Walters <genewalt@amazon.com>
2022-01-20 08:45:35 -08:00
..
tests
fix pytest typos
2022-01-20 08:45:35 -08:00
__init__.py
Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas.
2021-10-18 21:47:40 -07:00
CMakeLists.txt
Removing Multiplayer MainSuite tests, because AR considers no-test to be a failure
2021-11-04 22:23:00 -07:00
TestSuite_Main.py
Make prefab system enabled as default for automated tests (#5670)
2021-11-22 10:45:18 -08:00
TestSuite_Sandbox.py
Adding automated test to ensure scripts attached to net-level-entities are started on the server
2022-01-20 08:32:02 -08:00
Powered by Gitea Version: 1.26.4 Page: 104ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API