Files
o3de/Gems/Terrain/Code/Tests/LayerSpawnerTests.cpp
T
John Jones-Steele 3d67be162c Terrain Physics Heightfield support
* New Heightfield Components

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Misc PR fixes
* Fixed linux build failure from bad #include
* Renamed "Terrain Physics Collider" to "Terrain Physics Heightfield Collider" per physics team feedback
* Fixed 1/5 -> 1/4 typo in a comment
* Added missing member copies in HeightfieldShapeConfiguration

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Addressed PR feedback

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Changes from review

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Remove tabs accidently added

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Fixed overly complicated scaling math.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Added comments to make it more obvious what's happening on CreateEnd / DestroyBegin.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Moved Heightfield CreatePxGeometryFromConfig into its own function

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

Co-authored-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2021-10-22 10:19:36 -05:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Component/ComponentApplication.h>
#include <AzCore/Component/TransformBus.h>
#include <AzCore/Memory/MemoryComponent.h>
#include <AzFramework/Terrain/TerrainDataRequestBus.h>
#include <Components/TerrainLayerSpawnerComponent.h>
#include <LmbrCentral/Shape/BoxShapeComponentBus.h>
#include <AzTest/AzTest.h>
#include <Terrain/MockTerrain.h>
#include <MockAxisAlignedBoxShapeComponent.h>
using ::testing::NiceMock;
using ::testing::AtLeast;
using ::testing::_;
using ::testing::NiceMock;
using ::testing::AtLeast;
using ::testing::_;
class LayerSpawnerComponentTest
: public ::testing::Test
{
protected:
AZ::ComponentApplication m_app;
AZStd::unique_ptr<AZ::Entity> m_entity;
Terrain::TerrainLayerSpawnerComponent* m_layerSpawnerComponent;
UnitTest::MockAxisAlignedBoxShapeComponent* m_shapeComponent;
AZStd::unique_ptr<NiceMock<UnitTest::MockTerrainSystemService>> m_terrainSystem;
void SetUp() override
{
AZ::ComponentApplication::Descriptor appDesc;
appDesc.m_memoryBlocksByteSize = 20 * 1024 * 1024;
appDesc.m_recordingMode = AZ::Debug::AllocationRecords::RECORD_NO_RECORDS;
appDesc.m_stackRecordLevels = 20;
m_app.Create(appDesc);
}
void TearDown() override
{
m_entity.reset();
m_terrainSystem.reset();
m_app.Destroy();
}
void CreateEntity()
{
m_entity = AZStd::make_unique<AZ::Entity>();
m_entity->Init();
ASSERT_TRUE(m_entity);
}
void AddLayerSpawnerAndShapeComponentToEntity()
{
AddLayerSpawnerAndShapeComponentToEntity(Terrain::TerrainLayerSpawnerConfig());
}
void AddLayerSpawnerAndShapeComponentToEntity(const Terrain::TerrainLayerSpawnerConfig& config)
{
m_layerSpawnerComponent = m_entity->CreateComponent<Terrain::TerrainLayerSpawnerComponent>(config);
m_app.RegisterComponentDescriptor(m_layerSpawnerComponent->CreateDescriptor());
m_shapeComponent = m_entity->CreateComponent<UnitTest::MockAxisAlignedBoxShapeComponent>();
m_app.RegisterComponentDescriptor(m_shapeComponent->CreateDescriptor());
ASSERT_TRUE(m_layerSpawnerComponent);
ASSERT_TRUE(m_shapeComponent);
}
void CreateMockTerrainSystem()
{
m_terrainSystem = AZStd::make_unique<NiceMock<UnitTest::MockTerrainSystemService>>();
}
};
TEST_F(LayerSpawnerComponentTest, ActivatEntityActivateSuccess)
{
CreateEntity();
AddLayerSpawnerAndShapeComponentToEntity();
m_entity->Activate();
EXPECT_EQ(m_entity->GetState(), AZ::Entity::State::Active);
m_entity->Deactivate();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerDefaultValuesCorrect)
{
CreateEntity();
AddLayerSpawnerAndShapeComponentToEntity();
m_entity->Activate();
AZ::u32 priority = 999, layer = 999;
Terrain::TerrainSpawnerRequestBus::Event(m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
EXPECT_EQ(0, priority);
EXPECT_EQ(1, layer);
bool useGroundPlane = false;
Terrain::TerrainSpawnerRequestBus::EventResult(useGroundPlane, m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
EXPECT_TRUE(useGroundPlane);
m_entity->Deactivate();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerConfigValuesCorrect)
{
CreateEntity();
constexpr static AZ::u32 testPriority = 15;
constexpr static AZ::u32 testLayer = 0;
Terrain::TerrainLayerSpawnerConfig config;
config.m_layer = testLayer;
config.m_priority = testPriority;
config.m_useGroundPlane = false;
AddLayerSpawnerAndShapeComponentToEntity(config);
m_entity->Activate();
AZ::u32 priority = 999, layer = 999;
Terrain::TerrainSpawnerRequestBus::Event(m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetPriority, layer, priority);
EXPECT_EQ(testPriority, priority);
EXPECT_EQ(testLayer, layer);
bool useGroundPlane = true;
Terrain::TerrainSpawnerRequestBus::EventResult(
useGroundPlane, m_entity->GetId(), &Terrain::TerrainSpawnerRequestBus::Events::GetUseGroundPlane);
EXPECT_FALSE(useGroundPlane);
m_entity->Deactivate();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerRegisterAreaUpdatesTerrainSystem)
{
CreateEntity();
CreateMockTerrainSystem();
// The Activate call should register the area.
EXPECT_CALL(*m_terrainSystem, RegisterArea(_)).Times(1);
AddLayerSpawnerAndShapeComponentToEntity();
m_entity->Activate();
m_entity->Deactivate();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerUnregisterAreaUpdatesTerrainSystem)
{
CreateEntity();
CreateMockTerrainSystem();
// The Deactivate call should unregister the area.
EXPECT_CALL(*m_terrainSystem, UnregisterArea(_)).Times(1);
AddLayerSpawnerAndShapeComponentToEntity();
m_entity->Activate();
m_entity->Deactivate();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerTransformChangedUpdatesTerrainSystem)
{
CreateEntity();
CreateMockTerrainSystem();
// The TransformChanged call should refresh the area.
EXPECT_CALL(*m_terrainSystem, RefreshArea(_)).Times(1);
AddLayerSpawnerAndShapeComponentToEntity();
m_entity->Activate();
// The component gets transform change notifications via the shape bus.
LmbrCentral::ShapeComponentNotificationsBus::Event(
m_entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
LmbrCentral::ShapeComponentNotifications::ShapeChangeReasons::TransformChanged);
m_entity->Deactivate();
}
TEST_F(LayerSpawnerComponentTest, LayerSpawnerShapeChangedUpdatesTerrainSystem)
{
CreateEntity();
CreateMockTerrainSystem();
// The ShapeChanged call should refresh the area.
EXPECT_CALL(*m_terrainSystem, RefreshArea(_)).Times(1);
AddLayerSpawnerAndShapeComponentToEntity();
m_entity->Activate();
LmbrCentral::ShapeComponentNotificationsBus::Event(
m_entity->GetId(), &LmbrCentral::ShapeComponentNotificationsBus::Events::OnShapeChanged,
LmbrCentral::ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
m_entity->Deactivate();
}