Files
o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/PostProcess/Ssao/SsaoComponent.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

40 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzFramework/Components/ComponentAdapter.h>
#include <AtomLyIntegration/CommonFeatures/PostProcess/Ssao/SsaoComponentConfiguration.h>
#include <Atom/Feature/PostProcess/Ssao/SsaoConstants.h>
#include <PostProcess/Ssao/SsaoComponentController.h>
namespace AZ
{
namespace Render
{
namespace Ssao
{
static constexpr const char* const SsaoComponentTypeId = "{F1203F4B-89B6-409E-AB99-B9CC87AABC2E}";
}
class SsaoComponent final
: public AzFramework::Components::ComponentAdapter<SsaoComponentController, SsaoComponentConfig>
{
public:
using BaseClass = AzFramework::Components::ComponentAdapter<SsaoComponentController, SsaoComponentConfig>;
AZ_COMPONENT(AZ::Render::SsaoComponent, Ssao::SsaoComponentTypeId , BaseClass);
SsaoComponent() = default;
SsaoComponent(const SsaoComponentConfig& config);
static void Reflect(AZ::ReflectContext* context);
};
} // namespace Render
} // namespace AZ