You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/Atom/RPI/Code/Source/RPI.Public
santorac 3c331e00ff Moved the Material Component property override renaming to EditorMaterialComponent via ApplyAutomaticPropertyUpdates.
MaterialAssignment::ApplyProperties() still reports warnings but does not update the m_propertyOverrides.
MaterialAssignment::ApplyProperties() will now skip the old name'd overrides if overrides are present for the new names. I'm not sure if this will ever happen, but it did happen while I had some intermediate changes, so I imagine it could happen again.
I had to update the Material::FindPropertyIndex function to expose information about renames when they occur. This should make it easier for other systems to get (somewhat) automatic benefit from the version update feature.
I also found that there was an issue with material inspector where it wouldn't be initialized the the right override values when renames were present. Now it applies the renames to whatever override data it gets from the Material Component.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
..
Buffer Fixes asserts related to buffer allocation using null rhi (#3367) 4 years ago
ColorManagement Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
DynamicDraw ATOM-16249 Adding draw srg caching to DynamicDrawContext since creating SRG can be expensive for some backend (#4491) 4 years ago
GpuQuery [development] Atom CPU profiler include cleanup (#4272) 4 years ago
Image [development] Atom CPU profiler include cleanup (#4272) 4 years ago
Material Moved the Material Component property override renaming to EditorMaterialComponent via ApplyAutomaticPropertyUpdates. 4 years ago
Model Model Hot-Reloading (#4304) 4 years ago
Pass Create helper function for getting threads per (#4480) 4 years ago
Shader - Optimize SRG compilation to not update the whole SRG if not needed across all backends (#4499) 4 years ago
AuxGeomFeatureProcessorInterface.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Culling.cpp [development] Atom CPU profiler include cleanup (#4272) 4 years ago
FeatureProcessor.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
FeatureProcessorFactory.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MeshDrawPacket.cpp Remove extra/bad profile markers (#4031) 4 years ago
PipelineState.cpp Reenable support for UI Elements that use Render Targets (#2352) 4 years ago
RPISystem.cpp Atom Timer fix - changed milliseconds to seconds (#4631) 4 years ago
RPIUtils.cpp Create helper function for getting threads per (#4480) 4 years ago
RenderPipeline.cpp Atom Timer fix - changed milliseconds to seconds (#4631) 4 years ago
Scene.cpp convert atom to task graph (#4230) 4 years ago
View.cpp Revert "Refresh rate driven rendering tick logic (#3375)" 4 years ago
ViewportContext.cpp Revert "Refresh rate driven rendering tick logic (#3375)" 4 years ago
ViewportContextManager.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
WindowContext.cpp Support for refresh rate and sync interval (#2989) 4 years ago