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o3de/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable
sconel c2a9ab18e4 Merge branch 'main' into Spawnable/ProductDependency 5 years ago
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EditorOnlyEntityHandler Integrating latest 47acbe8 5 years ago
ComponentRequirementsValidator.cpp Integrating latest 47acbe8 5 years ago
ComponentRequirementsValidator.h Integrating latest 47acbe8 5 years ago
EditorInfoRemover.cpp Integrating github/staging through commit ab87ed9 5 years ago
EditorInfoRemover.h Integrating latest 47acbe8 5 years ago
PrefabCatchmentProcessor.cpp Merge branch 'main' into Spawnable/ProductDependency 5 years ago
PrefabCatchmentProcessor.h Integrating up through commit 90f050496 5 years ago
PrefabConversionPipeline.cpp Integrating up through commit 90f050496 5 years ago
PrefabConversionPipeline.h Integrating up through commit 90f050496 5 years ago
PrefabProcessor.h Integrating latest 47acbe8 5 years ago
PrefabProcessorContext.cpp Update on how we move string values in AddProductDependency 5 years ago
PrefabProcessorContext.h Addressed PR feedback on function args and names 5 years ago
ProcesedObjectStore.cpp Asset Preload fix for json serialization and prefab game mode 5 years ago
ProcesedObjectStore.h Asset Preload fix for json serialization and prefab game mode 5 years ago
SpawnableMetaDataBuilder.cpp Integrating latest 47acbe8 5 years ago
SpawnableMetaDataBuilder.h Integrating latest 47acbe8 5 years ago
SpawnableUtils.cpp Fix for NetworkingProcessor using CreateSpawnable without ReferencedAssets arg 5 years ago
SpawnableUtils.h Fix for NetworkingProcessor using CreateSpawnable without ReferencedAssets arg 5 years ago