Files
o3de/Gems/AudioSystem/Code/Source/Editor/QAudioControlEditorIcons.h
T
amzn-phist 5b148b1f40 Convert legacy XML handling to rapidxml
Updates the Audio Controls Editor code to use rapidxml instead of legacy
xml apis.  Further makes improvements to path manipulations away from
strings towards PathView apis and similar.

Fixes some issues encountered with memory management when handling xml
data that did not occur previously.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
2021-07-22 17:37:44 -05:00

102 lines
2.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <QIcon>
#include <AudioControl.h>
namespace AudioControls
{
//-------------------------------------------------------------------------------------------//
inline QIcon GetControlTypeIcon(EACEControlType type)
{
QString iconFile;
switch (type)
{
case AudioControls::eACET_TRIGGER:
iconFile = ":/Icons/Trigger_Icon.svg";
break;
case AudioControls::eACET_RTPC:
iconFile = ":/Icons/RTPC_Icon.svg";
break;
case AudioControls::eACET_SWITCH:
iconFile = ":/Icons/Switch_Icon.svg";
break;
case AudioControls::eACET_SWITCH_STATE:
iconFile = ":/Icons/Property_Icon.png";
break;
case AudioControls::eACET_ENVIRONMENT:
iconFile = ":/Icons/Environment_Icon.svg";
break;
case AudioControls::eACET_PRELOAD:
iconFile = ":/Icons/Preload_Icon.svg";
break;
default:
// should make a "default"/empty icon...
iconFile = ":/Icons/Unassigned.svg";
}
QIcon icon(iconFile);
icon.addFile(iconFile, QSize(), QIcon::Selected);
return icon;
}
//-------------------------------------------------------------------------------------------//
inline QIcon GetFolderIcon()
{
QIcon icon = QIcon(":/Icons/Folder_Icon.svg");
icon.addFile(":/Icons/Folder_Icon_Selected.svg", QSize(), QIcon::Selected);
return icon;
}
//-------------------------------------------------------------------------------------------//
inline QIcon GetSoundBankIcon()
{
QIcon icon = QIcon(":/Icons/Preload_Icon.svg");
icon.addFile(":/Icons/Preload_Icon.svg", QSize(), QIcon::Selected);
return icon;
}
//-------------------------------------------------------------------------------------------//
inline QIcon GetGroupIcon(int group)
{
const int numberOfGroups = 5;
group = group % numberOfGroups;
QString path;
switch (group)
{
case 0:
path = ":/Icons/folder purple.svg";
break;
case 1:
path = ":/Icons/folder blue.svg";
break;
case 2:
path = ":/Icons/folder green.svg";
break;
case 3:
path = ":/Icons/folder red.svg";
break;
case 4:
path = ":/Icons/folder yellow.svg";
break;
default:
path = "Icons/folder red.svg";
break;
}
QIcon icon;
icon.addFile(path);
icon.addFile(path, QSize(), QIcon::Selected);
return icon;
}
} // namespace AudioControls