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3bc42143e2e577dcc412a5be41a20a90f49ff638
o3de
/
Code
/
Tools
/
AssetProcessor
T
History
amzn-mike
81453defa0
Load QIcons once for asset tree and share with each Asset Tree Item to avoid file loads for every asset and improve start up time (
#6485
)
...
Signed-off-by: amzn-mike <
80125227+amzn-mike@users.noreply.github.com
>
2022-01-03 09:56:19 -06:00
..
AssetBuilder
Squashed commit of Procedural Prefab work (
#4481
)
2021-10-06 07:14:38 -05:00
AssetBuilderSDK
Merge commit '2ae8477683394a4cb550c58d6e024fdb7c684db3' into puvvadar/gitflow_211118_o3de
2021-11-18 09:36:16 -08:00
native
Load QIcons once for asset tree and share with each Asset Tree Item to avoid file loads for every asset and improve start up time (
#6485
)
2022-01-03 09:56:19 -06:00
Platform
[Linux] Avoid duplicating inotify watches in forked AssetBuilder processes (
#5683
)
2021-11-17 07:34:56 -08:00
testdata
Pass relative path IsFileExcluded so that only paths relative to the root scan folder are matched against the exclude filters (
#4504
)
2021-10-26 11:43:03 -05:00
assetprocessor_batch_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
assetprocessor_gui_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
assetprocessor_static_batch_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
assetprocessor_static_files.cmake
Remove Shader compiler tab from Asset Processor (
#6486
)
2022-01-03 09:44:51 -06:00
assetprocessor_test_files.cmake
Remove Shader compiler tab from Asset Processor (
#6486
)
2022-01-03 09:44:51 -06:00
CMakeLists.txt
Change AP unit test project to a DLL like all others, add benchmarks project (
#6588
)
2022-01-03 09:44:34 -06:00
deployment.pri
Initial commit
2021-03-08 14:30:57 -08:00