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42 lines
924 B
C++
42 lines
924 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <TerrainRenderer/Vector2i.h>
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namespace Terrain
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{
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auto Vector2i::operator+(const Vector2i& rhs) const -> Vector2i
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{
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Vector2i offsetPoint = *this;
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offsetPoint += rhs;
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return offsetPoint;
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}
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auto Vector2i::operator+=(const Vector2i& rhs) -> Vector2i&
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{
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m_x += rhs.m_x;
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m_y += rhs.m_y;
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return *this;
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}
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auto Vector2i::operator-(const Vector2i& rhs) const -> Vector2i
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{
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return *this + -rhs;
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}
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auto Vector2i::operator-=(const Vector2i& rhs) -> Vector2i&
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{
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return *this += -rhs;
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}
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auto Vector2i::operator-() const -> Vector2i
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{
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return {-m_x, -m_y};
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}
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}
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