Files
o3de/Gems/LyShine/Code/Editor/PropertyHandlerPivot.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

65 lines
2.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/base.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyVectorCtrl.hxx>
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
#include <LyShine/UiBase.h>
#include <LyShine/Bus/UiTransform2dBus.h>
#endif
class PivotPresetsWidget;
class PropertyPivotCtrl
: public QWidget
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(PropertyPivotCtrl, AZ::SystemAllocator, 0);
PropertyPivotCtrl(QWidget* parent = nullptr);
void ConsumeAttribute(AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName);
PivotPresetsWidget* GetPivotPresetsWidget();
AzQtComponents::VectorInput* GetPropertyVectorCtrl();
private:
AzToolsFramework::VectorPropertyHandlerCommon m_common;
AzQtComponents::VectorInput* m_propertyVectorCtrl;
PivotPresetsWidget* m_pivotPresetsWidget;
};
//-------------------------------------------------------------------------------
class PropertyHandlerPivot
: public AzToolsFramework::PropertyHandler < AZ::Vector2, PropertyPivotCtrl >
{
public:
AZ_CLASS_ALLOCATOR(PropertyHandlerPivot, AZ::SystemAllocator, 0);
AZ::u32 GetHandlerName(void) const override { return AZ_CRC("Pivot", 0x9caf79f4); }
QWidget* CreateGUI(QWidget* pParent) override;
void ConsumeAttribute(PropertyPivotCtrl* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
void WriteGUIValuesIntoProperty(size_t index, PropertyPivotCtrl* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
bool ReadValuesIntoGUI(size_t index, PropertyPivotCtrl* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
AZ::EntityId GetParentEntityId(AzToolsFramework::InstanceDataNode* node, size_t index);
static void Register();
};