Files
o3de/Gems/LyShine/Code/Editor/PropertiesWrapper.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
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#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
#	Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
#	Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
#	Gems/ScriptCanvas/Code/Editor/precompiled.h
#	Gems/ScriptCanvas/Code/Source/precompiled.h
#	Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
#	Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
#	Gems/ScriptEvents/Code/Source/precompiled.h
#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
#	Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
#	Gems/Twitch/Code/Source/Twitch_precompiled.h
#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorCommon.h"
#include "AssetDropHelpers.h"
#include <QBoxLayout>
#include <QLabel>
#include <QLineEdit>
#include <QCheckBox>
#include <QDropEvent>
#include <QDragEnterEvent>
PropertiesWrapper::PropertiesWrapper(HierarchyWidget* hierarchy,
EditorWindow* parent)
: QWidget(parent)
, m_editorWindow(parent)
, m_properties(new PropertiesWidget(parent, this))
, m_componentButton(new ComponentButton(hierarchy, this))
{
AZ_Assert(parent, "Parent EditorWindow is null");
setAcceptDrops(true);
QVBoxLayout* outerLayout = new QVBoxLayout(this);
QVBoxLayout* innerLayout = new QVBoxLayout();
{
innerLayout->setContentsMargins(4, 4, 4, 4);
innerLayout->setSpacing(4);
QHBoxLayout* innerHLayout = new QHBoxLayout();
{
QLabel* elementNameLabel = new QLabel(this);
elementNameLabel->setText("Name");
innerHLayout->addWidget(elementNameLabel);
QLineEdit* elementNameLineEdit = new QLineEdit(this);
elementNameLineEdit->setObjectName(QStringLiteral("m_elementName"));
elementNameLineEdit->setText("No Canvas Loaded");
innerHLayout->addWidget(elementNameLineEdit);
m_properties->SetSelectedEntityDisplayNameWidget(elementNameLineEdit);
}
innerLayout->addLayout(innerHLayout);
m_editorOnlyCheckbox = new QCheckBox("Editor Only");
m_editorOnlyCheckbox->setVisible(false);
innerLayout->addWidget(m_editorOnlyCheckbox, 0, Qt::AlignCenter);
m_properties->SetEditorOnlyCheckbox(m_editorOnlyCheckbox);
}
outerLayout->addLayout(innerLayout);
outerLayout->addWidget(m_componentButton);
outerLayout->addWidget(m_properties);
outerLayout->setContentsMargins(0, 0, 0, 0);
outerLayout->setSpacing(0);
m_properties->setEnabled(false);
m_componentButton->setEnabled(false);
}
PropertiesWidget* PropertiesWrapper::GetProperties()
{
return m_properties;
}
void PropertiesWrapper::ActiveCanvasChanged()
{
// Entity shown in the properties pane has been deleted and a new entity is selected, so trigger an immediate refresh
m_properties->TriggerImmediateRefresh();
bool canvasLoaded = m_editorWindow->GetCanvas().IsValid();
m_properties->setEnabled(canvasLoaded);
m_componentButton->setEnabled(canvasLoaded);
}
bool PropertiesWrapper::AcceptsMimeData(const QMimeData* mimeData) const
{
bool canvasLoaded = m_editorWindow->GetCanvas().IsValid();
if (!canvasLoaded)
{
return false;
}
if (!AssetDropHelpers::AcceptsMimeType(mimeData))
{
return false;
}
ComponentAssetHelpers::ComponentAssetPairs componentAssetPairs;
AssetDropHelpers::AssetList sliceAssets;
AssetDropHelpers::DecodeSliceAndComponentAssetsFromMimeData(mimeData, componentAssetPairs, sliceAssets);
if (componentAssetPairs.empty())
{
return false;
}
AZStd::vector<AZ::TypeId> componentTypes;
componentTypes.reserve(componentAssetPairs.size());
for (const ComponentAssetHelpers::ComponentAssetPair& pair : componentAssetPairs)
{
componentTypes.push_back(pair.first);
}
return ComponentHelpers::CanAddComponentsToSelectedEntities(componentTypes);
}
void PropertiesWrapper::dragEnterEvent(QDragEnterEvent* event)
{
if (AcceptsMimeData(event->mimeData()))
{
event->accept();
}
else
{
event->ignore();
}
}
void PropertiesWrapper::dropEvent(QDropEvent* event)
{
if (AcceptsMimeData(event->mimeData()))
{
DropMimeDataAssets(event->mimeData());
event->acceptProposedAction();
// Put focus on the properties widget
activateWindow();
setFocus();
}
}
void PropertiesWrapper::DropMimeDataAssets(const QMimeData* mimeData)
{
ComponentAssetHelpers::ComponentAssetPairs componentAssetPairs;
AssetDropHelpers::AssetList sliceAssets;
AssetDropHelpers::DecodeSliceAndComponentAssetsFromMimeData(mimeData, componentAssetPairs, sliceAssets);
ComponentHelpers::AddComponentsWithAssetToSelectedEntities(componentAssetPairs);
}
#include <moc_PropertiesWrapper.cpp>