Files
o3de/Gems/LyShine/Code/Editor/CoordinateSystemToolbarSection.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
#	Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
#	Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
#	Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
#	Gems/ScriptCanvas/Code/Editor/precompiled.h
#	Gems/ScriptCanvas/Code/Source/precompiled.h
#	Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
#	Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
#	Gems/ScriptEvents/Code/Source/precompiled.h
#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
#	Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
#	Gems/Twitch/Code/Source/Twitch_precompiled.h
#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00

141 lines
4.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorCommon.h"
#include <LyShine/Bus/UiEditorCanvasBus.h>
#include "CanvasHelpers.h"
#include <QComboBox>
#include <QCheckBox>
namespace
{
void SetCoordinateSystemFromCombobox(EditorWindow* editorWindow, QComboBox* combobox, int newIndex)
{
ViewportInteraction::CoordinateSystem s = (ViewportInteraction::CoordinateSystem)combobox->itemData(newIndex).toInt();
editorWindow->GetViewport()->GetViewportInteraction()->SetCoordinateSystem(s);
}
} // anonymous namespace.
CoordinateSystemToolbarSection::CoordinateSystemToolbarSection(QToolBar* parent, bool addSeparator)
: QObject()
, m_editorWindow(qobject_cast<EditorWindow*>(parent->parent()))
, m_combobox(new QComboBox(parent))
, m_snapCheckbox(new QCheckBox("Snap to grid", parent))
{
AZ_Assert(m_editorWindow, "Invalid hierarchy of windows.");
m_combobox->setToolTip(QString("Reference coordinate system (%1)").arg(UICANVASEDITOR_COORDINATE_SYSTEM_CYCLE_SHORTCUT_KEY_SEQUENCE.toString()));
m_combobox->setMinimumContentsLength(5);
// Combobox.
{
parent->addWidget(m_combobox);
for (const auto s : ViewportInteraction::CoordinateSystem())
{
m_combobox->addItem(ViewportHelpers::CoordinateSystemToString((int)s), (int)s);
}
QObject::connect(m_combobox,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), m_combobox, // IMPORTANT: We HAVE to use static_cast<>() to specify which overload of QComboBox::currentIndexChanged() we want.
[this](int index)
{
SetCoordinateSystemFromCombobox(m_editorWindow, m_combobox, index);
});
QObject::connect(m_editorWindow,
SIGNAL(SignalCoordinateSystemCycle()),
SLOT(HandleCoordinateSystemCycle()));
}
// Snap to grid checkbox.
{
parent->addSeparator();
m_snapCheckbox->setToolTip(QString("Toggle snap to grid (%1)").arg(UICANVASEDITOR_SNAP_TO_GRID_TOGGLE_SHORTCUT_KEY_SEQUENCE.toString()));
// IMPORTANT: The MainToolbar is creater BEFORE the canvas is loaded.
// The checked state of m_snapCheckbox will be set by
// SetSnapToGridIsChecked() after the canvas is loaded.
QObject::connect(m_snapCheckbox,
&QCheckBox::clicked, m_snapCheckbox,
[this]([[maybe_unused]] bool checked)
{
UpdateCanvasSnapEnabled();
});
parent->addWidget(m_snapCheckbox);
QObject::connect(m_editorWindow,
SIGNAL(SignalSnapToGridToggle()),
SLOT(HandleSnapToGridToggle()));
}
if (addSeparator)
{
parent->addSeparator();
}
}
int CoordinateSystemToolbarSection::CycleSelectedItem()
{
int newIndex = (m_combobox->currentIndex() + 1) % m_combobox->count();
m_combobox->setCurrentIndex(newIndex);
return newIndex;
}
void CoordinateSystemToolbarSection::SetIsEnabled(bool enabled)
{
m_combobox->setEnabled(enabled);
}
void CoordinateSystemToolbarSection::SetCurrentIndex(int index)
{
AZ_Assert(index < m_combobox->count(), "Invalid index.");
m_combobox->setCurrentIndex(index);
}
void CoordinateSystemToolbarSection::HandleCoordinateSystemCycle()
{
if (m_combobox->isEnabled())
{
SetCoordinateSystemFromCombobox(m_editorWindow, m_combobox, CycleSelectedItem());
}
}
void CoordinateSystemToolbarSection::HandleSnapToGridToggle()
{
if (m_snapCheckbox->isEnabled())
{
m_snapCheckbox->toggle();
UpdateCanvasSnapEnabled();
}
}
void CoordinateSystemToolbarSection::SetSnapToGridIsChecked(bool checked)
{
m_snapCheckbox->setChecked(checked);
}
void CoordinateSystemToolbarSection::UpdateCanvasSnapEnabled()
{
bool checked = (m_snapCheckbox->checkState() == Qt::Checked);
// Add an undo command
AZStd::string canvasUndoXml = CanvasHelpers::BeginUndoableCanvasChange(m_editorWindow->GetCanvas());
EBUS_EVENT_ID(m_editorWindow->GetCanvas(), UiEditorCanvasBus, SetIsSnapEnabled, checked);
CanvasHelpers::EndUndoableCanvasChange(m_editorWindow, "toggle snapping", canvasUndoXml);
}
#include <moc_CoordinateSystemToolbarSection.cpp>