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o3de/Gems/Blast/Code
moraaar 338eecd9e6 Blast memory allocator must allocate with 16 byte aligment (#6968)
From Blast allocator documentation "Allocates size bytes of memory, which must be 16-byte aligned." https://gameworksdocs.nvidia.com/Blast/1.1/api_docs/files/class_nv_1_1_blast_1_1_allocator_callback.html

Fixes #5162

Signed-off-by: moraaar moraaar@amazon.com
2022-01-18 16:00:28 +00:00
..
2021-10-22 10:19:36 -05:00
2022-01-14 10:27:20 -08:00