Files
o3de/Gems/MultiplayerCompression/Code/CMakeLists.txt
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

66 lines
2.0 KiB
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
set(LY_ENABLE_MULTIPLAYER_COMPRESSION OFF CACHE BOOL "Enables usage of Multiplayer Compressor.")
ly_add_target(
NAME MultiplayerCompression.Static STATIC
NAMESPACE Gem
FILES_CMAKE
multiplayercompression_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
Source
BUILD_DEPENDENCIES
PUBLIC
3rdParty::lz4
AZ::AzNetworking
AZ::AzCore
)
ly_add_target(
NAME MultiplayerCompression ${PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE}
NAMESPACE Gem
FILES_CMAKE
multiplayercompression_shared_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
Source
BUILD_DEPENDENCIES
PRIVATE
Gem::MultiplayerCompression.Static
)
# use the MultiplayerCompression module everywhere except builders:
ly_create_alias(NAME MultiplayerCompression.Clients NAMESPACE Gem TARGETS Gem::MultiplayerCompression)
ly_create_alias(NAME MultiplayerCompression.Tools NAMESPACE Gem TARGETS Gem::MultiplayerCompression)
ly_create_alias(NAME MultiplayerCompression.Servers NAMESPACE Gem TARGETS Gem::MultiplayerCompression)
################################################################################
# Tests
################################################################################
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED)
ly_add_target(
NAME MultiplayerCompression.Tests ${PAL_TRAIT_TEST_TARGET_TYPE}
NAMESPACE Gem
FILES_CMAKE
multiplayercompression_tests_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
Source
Tests
BUILD_DEPENDENCIES
PRIVATE
AZ::AzTest
Gem::MultiplayerCompression.Static
)
ly_add_googletest(
NAME Gem::MultiplayerCompression.Tests
)
endif()