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o3de/Gems/WhiteBox/Code/Source/Viewport/WhiteBoxEdgeTranslationModifier.h
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Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include "Viewport/WhiteBoxViewportConstants.h"
#include <AzCore/std/smart_ptr/shared_ptr.h>
#include <AzCore/Component/ComponentBus.h>
#include <WhiteBox/WhiteBoxToolApi.h>
namespace AzToolsFramework
{
class PlanarManipulator;
namespace ViewportInteraction
{
struct MouseInteraction;
}
} // namespace AzToolsFramework
namespace WhiteBox
{
class ManipulatorViewEdge;
//! EdgeTranslationModifier provides the ability to select and draw an edge in the viewport.
class EdgeTranslationModifier
{
public:
AZ_CLASS_ALLOCATOR_DECL
using HandleType = Api::EdgeHandle;
EdgeTranslationModifier(
const AZ::EntityComponentIdPair& entityComponentIdPair, Api::EdgeHandle edgeHandle,
const AZ::Vector3& intersectionPoint);
~EdgeTranslationModifier();
bool MouseOver() const;
void ForwardMouseOverEvent(const AzToolsFramework::ViewportInteraction::MouseInteraction& interaction);
Api::EdgeHandle GetHandle() const; //!< Return the currently hovered edge (generic context version).
Api::EdgeHandle GetEdgeHandle() const; //!< Return the currently hovered edge.
Api::EdgeHandles::const_iterator EdgeHandlesBegin() const; //!< Return begin iterator to edge handles.
Api::EdgeHandles::const_iterator EdgeHandlesEnd() const; //!< Return end iterator to edge handles.
void SetEdgeHandle(Api::EdgeHandle edgeHandle);
void SetColors(const AZ::Color& color, const AZ::Color& hoverColor);
void SetWidths(float width, float hoverWidth);
void Refresh();
void CreateView();
bool PerformingAction() const;
private:
void CreateManipulator();
void DestroyManipulator();
Api::EdgeHandles m_edgeHandles; //!< The edge handles this modifier is currently associated with (edge group).
Api::EdgeHandle m_hoveredEdgeHandle; //!< The edge handle the mouse is currently over.
//! The entity and component id this modifier is associated with.
AZ::EntityComponentIdPair m_entityComponentIdPair;
//! Manipulators for performing edge translations.
AZStd::shared_ptr<AzToolsFramework::PlanarManipulator> m_translationManipulator;
//! Manipulator views used to represent mesh edges for translation.
AZStd::vector<AZStd::shared_ptr<ManipulatorViewEdge>> m_edgeViews;
AZ::Color m_color = cl_whiteBoxEdgeUserColor; //!< The color to use for the regular edge.
AZ::Color m_hoverColor = cl_whiteBoxEdgeHoveredColor; //!< The color to use for the selected/highlighted edge.
float m_width = cl_whiteBoxEdgeVisualWidth; //!< The width to use for the regular edge.
//! The visible width to use for the selected/highlighted edge.
float m_hoverWidth = cl_whiteBoxSelectedEdgeVisualWidth;
};
AZStd::array<AZ::Vector3, 2> GetEdgeNormalAxes(const AZ::Vector3& start, const AZ::Vector3& end);
inline Api::EdgeHandle EdgeTranslationModifier::GetHandle() const
{
return GetEdgeHandle();
}
inline Api::EdgeHandle EdgeTranslationModifier::GetEdgeHandle() const
{
return m_hoveredEdgeHandle;
}
inline Api::EdgeHandles::const_iterator EdgeTranslationModifier::EdgeHandlesBegin() const
{
return m_edgeHandles.cbegin();
}
inline Api::EdgeHandles::const_iterator EdgeTranslationModifier::EdgeHandlesEnd() const
{
return m_edgeHandles.cend();
}
inline void EdgeTranslationModifier::SetEdgeHandle(const Api::EdgeHandle edgeHandle)
{
m_hoveredEdgeHandle = edgeHandle;
}
} // namespace WhiteBox