1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
106 lines
3.8 KiB
C++
106 lines
3.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include "Viewport/WhiteBoxViewportConstants.h"
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#include <AzCore/std/smart_ptr/shared_ptr.h>
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#include <AzCore/Component/ComponentBus.h>
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#include <WhiteBox/WhiteBoxToolApi.h>
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namespace AzToolsFramework
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{
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class PlanarManipulator;
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namespace ViewportInteraction
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{
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struct MouseInteraction;
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}
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} // namespace AzToolsFramework
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namespace WhiteBox
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{
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class ManipulatorViewEdge;
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//! EdgeTranslationModifier provides the ability to select and draw an edge in the viewport.
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class EdgeTranslationModifier
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{
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public:
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AZ_CLASS_ALLOCATOR_DECL
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using HandleType = Api::EdgeHandle;
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EdgeTranslationModifier(
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const AZ::EntityComponentIdPair& entityComponentIdPair, Api::EdgeHandle edgeHandle,
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const AZ::Vector3& intersectionPoint);
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~EdgeTranslationModifier();
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bool MouseOver() const;
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void ForwardMouseOverEvent(const AzToolsFramework::ViewportInteraction::MouseInteraction& interaction);
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Api::EdgeHandle GetHandle() const; //!< Return the currently hovered edge (generic context version).
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Api::EdgeHandle GetEdgeHandle() const; //!< Return the currently hovered edge.
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Api::EdgeHandles::const_iterator EdgeHandlesBegin() const; //!< Return begin iterator to edge handles.
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Api::EdgeHandles::const_iterator EdgeHandlesEnd() const; //!< Return end iterator to edge handles.
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void SetEdgeHandle(Api::EdgeHandle edgeHandle);
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void SetColors(const AZ::Color& color, const AZ::Color& hoverColor);
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void SetWidths(float width, float hoverWidth);
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void Refresh();
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void CreateView();
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bool PerformingAction() const;
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private:
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void CreateManipulator();
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void DestroyManipulator();
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Api::EdgeHandles m_edgeHandles; //!< The edge handles this modifier is currently associated with (edge group).
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Api::EdgeHandle m_hoveredEdgeHandle; //!< The edge handle the mouse is currently over.
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//! The entity and component id this modifier is associated with.
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AZ::EntityComponentIdPair m_entityComponentIdPair;
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//! Manipulators for performing edge translations.
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AZStd::shared_ptr<AzToolsFramework::PlanarManipulator> m_translationManipulator;
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//! Manipulator views used to represent mesh edges for translation.
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AZStd::vector<AZStd::shared_ptr<ManipulatorViewEdge>> m_edgeViews;
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AZ::Color m_color = cl_whiteBoxEdgeUserColor; //!< The color to use for the regular edge.
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AZ::Color m_hoverColor = cl_whiteBoxEdgeHoveredColor; //!< The color to use for the selected/highlighted edge.
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float m_width = cl_whiteBoxEdgeVisualWidth; //!< The width to use for the regular edge.
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//! The visible width to use for the selected/highlighted edge.
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float m_hoverWidth = cl_whiteBoxSelectedEdgeVisualWidth;
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};
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AZStd::array<AZ::Vector3, 2> GetEdgeNormalAxes(const AZ::Vector3& start, const AZ::Vector3& end);
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inline Api::EdgeHandle EdgeTranslationModifier::GetHandle() const
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{
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return GetEdgeHandle();
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}
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inline Api::EdgeHandle EdgeTranslationModifier::GetEdgeHandle() const
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{
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return m_hoveredEdgeHandle;
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}
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inline Api::EdgeHandles::const_iterator EdgeTranslationModifier::EdgeHandlesBegin() const
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{
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return m_edgeHandles.cbegin();
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}
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inline Api::EdgeHandles::const_iterator EdgeTranslationModifier::EdgeHandlesEnd() const
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{
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return m_edgeHandles.cend();
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}
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inline void EdgeTranslationModifier::SetEdgeHandle(const Api::EdgeHandle edgeHandle)
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{
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m_hoveredEdgeHandle = edgeHandle;
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}
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} // namespace WhiteBox
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