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o3de/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/BuilderSettings/PlatformSettings.h

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878 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/RTTI/TypeInfo.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <Atom/ImageProcessing/ImageProcessingDefines.h>
#include <Atom/ImageProcessing/PixelFormats.h>
namespace ImageProcessingAtom
{
//! default settings for platform
struct PlatformSetting
{
AZ_TYPE_INFO(PlatformSetting, "{95FBE763-C5CD-4C40-964F-9D34E3AB2138}");
AZ_CLASS_ALLOCATOR(PlatformSetting, AZ::SystemAllocator, 0);
//! Platform's name
PlatformName m_name;
//! pixel formats supported for the platform
AZStd::list<EPixelFormat> m_availableFormat;
};
} // namespace ImageProcessingAtom