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40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Prefab/PrefabSystemScriptingBus.h>
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namespace AzToolsFramework
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{
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namespace Prefab
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{
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class PrefabSystemScriptingHandler
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: PrefabSystemScriptingBus::Handler
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{
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public:
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static void Reflect(AZ::ReflectContext* context);
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PrefabSystemScriptingHandler() = default;
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void Connect(PrefabSystemComponentInterface* prefabSystemComponentInterface);
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void Disconnect();
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private:
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AZ_DISABLE_COPY(PrefabSystemScriptingHandler);
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//////////////////////////////////////////////////////////////////////////
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// PrefabSystemScriptingBus implementation
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TemplateId CreatePrefabTemplate(const AZStd::vector<AZ::EntityId>& entityIds, const AZStd::string& filePath) override;
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//////////////////////////////////////////////////////////////////////////
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PrefabSystemComponentInterface* m_prefabSystemComponentInterface = nullptr;
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};
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} // namespace Prefab
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} // namespace AzToolsFramework
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