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o3de/Assets/Editor/Scripts/rename_cgf.py
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

14 lines
675 B
Python
Executable File

#
# Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
objects = general.get_all_objects("", "") # Get the name list of all objects in the level.
# If there is any object with the geometry file of "objects\\default\\primitive_box.cgf",
# change it to "objects\\default\\primitive_cube.cgf".
for obj in objects:
geometry_file = general.get_entity_geometry_file(obj)
if geometry_file == "objects\\default\\primitive_box.cgf":
general.set_entity_geometry_file(obj, "objects\\default\\primitive_cube.cgf")